Most questions go on my main thread.@Reika
Do you have a thread where you talk about the different aspects of your mods on or should I just post my question
Most questions go on my main thread.@Reika
Do you have a thread where you talk about the different aspects of your mods on or should I just post my question
I was going to use a similar design, but for some reason neutron reflectors do not exist in version 19b of Reactorcraft which is in Horizons(and can't update since I'm on a server). So instead I use a 12 core HTGR which produces me 930 MW. All my pitchblende comes from Coal ore I extract that comes from my boring machines in the Deep Dark(with the occasional piece of pitchblende ore that appears.) I could probably sustain 2-3 HTGRs off of the pitchblende I get. It just takes a ton of pitchblende at first to jump start the reactor.12 core reactor, (approx 940MW *6 = ~5.64GW)
From above:
View attachment 11381
From above (reverse):
View attachment 11382
From below:
View attachment 11383
Steam pressure (value is rising very slowly):
View attachment 11384
Net generation:
View attachment 11385
Design:
R Neutron Reflector
B Boiler
U Fuel Core (Uranium)
C Control Rod (Intercepts between each quad)
X Central Control
. Cement
R R R R R R R R R
R B B B B B B B R
R B U U C U U B R
R B U B C B U B R
R B C C X C C B R
R B U B C B U B .R
R B U U C U U B R
R B B B B B B B R
R R R R R R R R R
Note cement block. The reactor was getting a bit too toasty. Placing a cement block and reflecting the neutrons that get through (a minute number since they pass through cement again) seems to keep the reactor at just the right temperature.
Have you ever tested the steam line directly at the grate to see how fast the steam is building up?I was going to use a similar design, but for some reason neutron reflectors do not exist in version 19b of Reactorcraft which is in Horizons(and can't update since I'm on a server). So instead I use a 12 core HTGR which produces me 930 MW. All my pitchblende comes from Coal ore I extract that comes from my boring machines in the Deep Dark(with the occasional piece of pitchblende ore that appears.) I could probably sustain 2-3 HTGRs off of the pitchblende I get. It just takes a ton of pitchblende at first to jump start the reactor.
Unfortunately, the ability to use the Angular Transducer on steam lines was added in a later version then 19b. :/Have you ever tested the steam line directly at the grate to see how fast the steam is building up?
In my testing today, if its going up more than a couple cubic meters per second, its time to add another turbine.
Gah, are you playing on a server or something?Unfortunately, the ability to use the Angular Transducer on steam lines was added in a later version then 19b. :/
Yes I play on a server. :/ The owner is going to update as soon as the updated version of Horizons comes. He doesn't want to update individual mods.
Fair nuff. That server must crash constantly thoughYes I play on a server. :/ The owner is going to update as soon as the updated version of Horizons comes. He doesn't want to update individual mods.
Be careful when updating from 19b to anything more recent as there are a few breaking changes. For example magnetostatics are now tiered and all magnetostatics already in the world will be lowest tier so they will not work as well as they did. You'll have to upgrade most of them and some of the upgrades are not that easy to make.
Additionally in my case I had several steam engines explode after the upgrade because ambient temperature is calculated differently and a few of my steam engines deep underground became too hot.
Oh I know. I've been breaking bedrock and magnetizing shaft cores like a madman.Be careful when updating from 19b to anything more recent as there are a few breaking changes. For example magnetostatics are now tiered and all magnetostatics already in the world will be lowest tier so they will not work as well as they did. You'll have to upgrade most of them and some of the upgrades are not that easy to make.
Additionally in my case I had several steam engines explode after the upgrade because ambient temperature is calculated differently and a few of my steam engines deep underground became too hot.
Oh trust me, me and my fellow players know very well what is incoming. As for server crashes, our only problems have been Farlanders and Ars Magica clogging up mob spawns.Fair nuff. That server must crash constantly though
Do you happen to know if any blocks insulate specifically against heat transfer? I'm trying to maintain decent temperature at certain points in my latest reactor design. At these points, a boiler cools things down too much. I use fillers such as Steel blocks, but I'm wondering if these are absorbing any heat, and if so, if that heat could be insulated against (essentially kept at original source).
Good points. I actually highly recommend backups prior to upgrading any Reika stuff. I lost half a base when industrial coils had a maximum cap introduced months ago.
I doubt it. And if it does, Reika will break it most likely.So, I wonder if the transvector interface works for remotely conducting heat. Would be neat if I set one up with 6 cores around it and linked it to a boiler.
I know. I expect that I'll log on tomorrow, and I'll have a Reika quoted your post alert.I doubt it. And if it does, Reika will break it most likely.
I have asked the developers not to touch anything in RC, as there is serious risk of crashes.I doubt it. And if it does, Reika will break it most likely.
Padfoote, methinks nobody uses ReactorCraft anymore
Someone needs to highly criticize my damn design so that a superior one can take its place.