PhoenixConfig - Modular Configs for 1.7.10

Discussion in 'Mod Discussion' started by Gideonseymour, Aug 17, 2014.

  1. Strikingwolf

    Strikingwolf New Member

    Hmmm...like I need more projects :p. But yes someone on the team could probably do this
     
  2. SinisterBro :3

    SinisterBro :3 New Member

    Hmm. I wonder. Would you guys enjoy it if i gave the one who makes a GT config to make alot of mods GT based a free steam game of 15 euro max?.
     
  3. SkeletonPunk

    SkeletonPunk New Member

    uhh, what?
     
  4. Padfoote

    Padfoote Brick Thrower Team Member Forum Moderator

    If someone writes a script unifying everything around GT he'll give them a 15 Euro game on Steam.
     
  5. SinisterBro :3

    SinisterBro :3 New Member

    Thanks, I suck at explaining.
     
    Padfoote likes this.
  6. SkeletonPunk

    SkeletonPunk New Member

    I might be willing to do that, but for free
     
  7. epidemia78

    epidemia78 New Member

    When a few more mods come out for 1.7, I might update just so I can configure my game's difficulty according to my own standards without having to constantly check what ID so and so item has. ive got a lot of ideas, not quite sure what I think about Gregtech as a mod because I havent progressed that far but I am enjoying most of his nerfs. One that I have in mind is to remove the furnace recipe for ingots so you have to stay in the stone age until you get a Ticon smeltery or some other device. The idea is that there should be at least two ways around whatever recipe I nerf because Minecraft isnt supposed to be linear. Modular power suits, when it updates will require asteroid metal (whatever its called) from galacticraft-and rockets from galacticraft will require blocks and blocks of metal, meaning you will absolutely need a quarry, which absolutely will need lasers. Mekanism's ore crystals which are part of its 5x ore processing are also on my list of things that should be required to make high end machines and equipment.
     
  8. SkeletonPunk

    SkeletonPunk New Member

    This is a community project, feel free to submit you ideas to the repository
     
    epidemia78 likes this.
  9. SkeletonPunk

    SkeletonPunk New Member

    It would be nice if you could give me a list of mods you want unified
     
  10. Gideonseymour

    Gideonseymour Relatable Gamer Trusted User Retired Staff

    "This post has been deleted."

    No it hasn't.
     
  11. SkeletonPunk

    SkeletonPunk New Member

    Which one?
     
  12. Gideonseymour

    Gideonseymour Relatable Gamer Trusted User Retired Staff

    The one you just quoted.
     
  13. SkeletonPunk

    SkeletonPunk New Member

    umm, what? thats odd
     
  14. SatanicSanta

    SatanicSanta New Member

  15. SkeletonPunk

    SkeletonPunk New Member

    there seems to be a few mods in that list that really don't need to be "greged"
     
  16. SatanicSanta

    SatanicSanta New Member

    You clearly do not spend a lot of time on the GregTech section of the IC2 forums, because every mod needs to be greg'd over there, except maybe BTW and TFC.
     
    Padfoote likes this.
  17. SkeletonPunk

    SkeletonPunk New Member

    I can't tell if you are saying every mod should be greged or if you are saying the people over there are insane.
     
  18. SatanicSanta

    SatanicSanta New Member

    Depends. If I'm playing GregTech, I want everything Greg'd. If not, I do not want everything Greg'd.
     
  19. SkeletonPunk

    SkeletonPunk New Member

    so basically greg every mod I can? ok
     
    SatanicSanta likes this.
  20. SatanicSanta

    SatanicSanta New Member

    I find it hilarious that "Greg" is a verb.
     
    epidemia78 likes this.

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