I am loving the pack overall though, even if dark power can be pretty hard to get at any decent pace, I also struggle to find any clay for my thaumcraft research table but maybe I just haven't found the right biome yet
I was thinking that, seeing a lot of people complaining about them but once you get that one spell, rock blast or whatever it's called, everything becomes really easy to kill, and even without magic, I was just using iron armour with an iron sword and shield without too much issue, especially since you get a free diamond sword once you get a full set of iron armour. and the gemstone swords are REALLY strongIm not sure why yall are afraid of the lycanite mobs if you grab a dmg spell then you're fine
Oh joy more death. Hopefully I'm prepped for that.Version 1.1.0 has been released - Even more death!
- You will now actually find mobs! \o/ In fact, hordes of mobs. Epic siege mod has been added back and you will no longer be stumbling in the dark looking for mobs to slay for that delicious dark power.
- Dark power has been revamped. You now must only kill one of each mob and the rep reward has been reduced to compensate. This is to fix the awkward half completion of multiple quests at the same time.
- Geonach and Phantom now have quests!
- Fixed the botania line demanding a mana pool before you actually have mana.
- Less stalactites and stalagmites
- More cobwebs!
- Updated Aura Cascade
- Removed Recurrent Complex - This was not used.
- Slightly buffed silent gems, lapis, clay and diamond spawn rates. Clay has a higher rate of spawn across the board through height 0 - 225. Lapis, diamond and Silent Gems can now spawn slightly higher in the world than their vanilla defaults.
- Spell book quest is now instant cool down than one time completion.
- Clarified that you must close and reopen your book to register the reputation.
The events typically cause hordes of mobs to spawn from a certain type. tsunami is water mobs which aren't often found in a cave world so the event isn't very useful to you.I got those weird event time (suddenly announcement like Tsunami and all those weird stuff) but nothing really happen...anyone know what's that for?
Version 1.1.0 has been released - Even more death!
- You will now actually find mobs! \o/ In fact, hordes of mobs. Epic siege mod has been added back and you will no longer be stumbling in the dark looking for mobs to slay for that delicious dark power.
- Dark power has been revamped. You now must only kill one of each mob and the rep reward has been reduced to compensate. This is to fix the awkward half completion of multiple quests at the same time.
- Geonach and Phantom now have quests!
- Fixed the botania line demanding a mana pool before you actually have mana.
- Less stalactites and stalagmites
- More cobwebs!
- Updated Aura Cascade
- Removed Recurrent Complex - This was not used.
- Slightly buffed silent gems, lapis, clay and diamond spawn rates. Clay has a higher rate of spawn across the board through height 0 - 225. Lapis, diamond and Silent Gems can now spawn slightly higher in the world than their vanilla defaults.
- Spell book quest is now instant cool down than one time completion.
- Clarified that you must close and reopen your book to register the reputation.
Welp. You just ruined it for everyone.I had assumed there was no dark power from geonachs because you can pretty much farm them with some cinnabar ore, just placing and mining it over and over
the things have scared the everloving crap out of me over and over, I only figured that out because I accidentally placed some ore in front of my furnace and got one when I went to remove itWelp. You just ruined it for everyone.