I'll see you yesterday, then.ok i'll just go faster than the speed of light brb
We can still make 'em from nuggets.I understand your dislike if compression blocks, but you do realise that by turning compression blocks on for valuable things, like platinum, prevents people from using the ars magica thingie to make tons of platinum blocks, and getting iridium that way.
On the modpack:
- RotaryCraft. If you have not seen this mod check it out. Some seriously good work. All it needs is compat work. This may be my foray into modding, because MJ outputs and UE outputs would be totally sweet.
Nope. We have the same problem .I've been testing Resonant Rise considerably, and I tried to run a server. My brother and I have gotten a bit bored with 1.4.7 Ultimate Pack, so we decided to try this out. The singleplayer is amazing, I think the choice of mods is great, but in multiplayer comes a large problem: The lag. It is incredible. I can run an Ultimate server at 20tps with 2 people on, but when I get my brother on, it drops to 5. I have a hard time believing that my computer "just can't handle it", because I've seen my computer run a server with MANY more people than this with no problem. Am I setting up the server wrong? All the mods work as far as I can tell.
What? No... No.One more question: Dimensional Dungeons are turned off completely? It's kinda sad since the exploration on those things is pretty funny and interesting... And Steven adds some more dungeons and traps...
From his thread in MCF: "Its a bit easier to see from a distance, but its still pretty rare." :-/Maybe they spawned before? In my SSP I moved about 1000 blocks away from my spawn and didn't find any dungeons
Maybe they spawned before? In my SSP I moved about 1000 blocks away from my spawn and didn't find any dungeons
B:"toggles whether rifts eat blocks around them or not"=true
Oh man, I almost though I see dravarden happy/excited about something.50 minutes video!(victory dance)YEAHOHYEAHOHYEAH
I don't care about spreading, i just want the dungeons :3
Also, I watched the video already. It's nice!
Umm, and I found this in the config:
Code:B:"toggles whether rifts eat blocks around them or not"=true
I think THAT's the thing you want to disable.
KirinDave, you allways say that the steel dust recipe is so(ooooo) enificient bt I always think it is OP.
I totaly agree with your reply but I have to say that when I'm calling something OP it is based on vanilla minecraft, real life, gregtech and mods that already do the job and are not OP compared to the other things.Well it really depends how you balance it. I think the RC blast furnace is underpowered. It's a huge investment for a rather silly payout. It's inefficient compared to Greg's method, which with the right tools can be insanely efficient. Similarly, UE has a way to make it pretty dang efficient.
Really, Greg has a larger problem. He keeps making all these elaborate assumptions about what is and isn't fair game in Minecraft and these assumptions keep getting violated. His fanbase then acts oh-so-scandalized, but often times they were wrong to begin with. For example, he and mDiyo are having a kerfuffle w.r.t. Fortune and auto-smelt on objects, but what people don't get is that fortunate has worked weirdly on multi-drop objects for a long time and mDiyo's interpretation is pretty consistent.
He should focus on making awesome machines and worry less about synthetic notions of progression like Flint & Steel.
At the end of the day, probably the biggest problem with that recipe is that Ars can fabricate it. I'm trying to make it so that Ars can't fabricate alloys of any time, only the base CoFH metals minus shiny.
Also, all UE powergen needs steel. But UE powergen currently plays poorly with IC2 storage. So.
I totaly agree with your reply but I have to say that when I'm calling something OP it is based on vanilla minecraft, real life, gregtech and mods that already do the job and are not OP compared to the other things.