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Wow there are just bugs chill m8If the pack is supposed to be as unfinished as the Botania one, I prefer not to vote.
Wow there are just bugs chill m8
I'll vote once the Botania pack has been fixed.
Edit: Actually I vote for changing it to "Mod of the Quarter" for now, i believe a single month is not enough time to get a good pack made.
I second thatI'll vote once the Botania pack has been fixed.
Edit: Actually I vote for changing it to "Mod of the Quarter" for now, i believe a single month is not enough time to get a good pack made.
Starting a bug thread for the Botania MotM pack. Try to keep them off here - this should probably be for discussing NEXT month's pack.http://forum.feed-the-beast.com/threads/ftb-motm-quest-bugs.98406/
D;That said, I can count about 3 people I know who can actually write cohesive HQM quests, and no I am not one of them. None work for FTB.
Don't worry, your packs are epic
Shouldn't the mod authors at least get a say in this? Because I wouldn't have suggested IE for this, it's way too new and unrefined...
Shrug. You guys have fairly awesome pack ideas, just HQM is hard to implement well. From personal experience only Jaded and @thephoenixlodge really seem to nail it, and @GreatOrator gets a special spot for integrating CustomNPCs, which I still haven't fully puzzled out.
To be fair the last 4 official FTB packs have not contained AE2.How do you base a pack on AE2, it's in every pack almost that FTB ever makes and it's a storage mod, the mind just boggles at some of the mods listed.
I have to agree. With these packs HQM becomes more of "make this" or "make X amount of..." Where as with SimpleAchievements you can do something similar to the challenges in the new version of Botania. I think it's still possible to make a good pack in the short time you give yourselves; I just think you have to take a different approach.Shrug. You guys have fairly awesome pack ideas, just HQM is hard to implement well. From personal experience only Jaded and @thephoenixlodge really seem to nail it, and @GreatOrator gets a special spot for integrating CustomNPCs, which I still haven't fully puzzled out.
Piece of advice? Don't try using HQM for these packs. SimpleAchievements and Enchiridon II are better suited if you want to write a guided pack in a hurry. HQM quests take 2 or 3 months at a minimum to get ironed out and polished up, which kind of defeats the purpose of a MotM pack.