Flamethrower Battle-Robits fighting baby skeletons. Amazing. The flamethrower looks amazing too. Now all we need is Robits who can have jetpacks, and diving equipment. The use of this, I'm not sure, but hey, the more use of robits the better.
Configurable I assume?We have baby skeletons!
They're really cute, but boy, can they run.
Of course.Configurable I assume?
Oh God, I shouldn't suggest this... Baby Creepers? Faster, harder to hit Creeper. Less terrain damage, but still the same damage to people *insert evil troll face here*We have baby skeletons!
They're really cute, but boy, can they run.
Ooh, maybe have the flamer as a multipurpose spraying tool for various things? Fill it with water, and it becomes like a firehose, pushing things away (perhaps break/replant crops?), even mobs, whilst doing little in the way of actual damage.What about something like ammonia that acts as a sprayable bonemeal? More chemistry stuff would be cool.
Even though this was partly my idea, I'm afraid of them too much.Of course.
I would love to see better ore integration, specifically, Nether Ores and Big Reactors
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if you're on 1.7.10 you can use AOBD for now as they just released support for Mekanism v7
Playing RR on a server with a buddy. Pretty excited for the 1.7 packs, lots of awesome mod features, can't wait
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Are the digiminers capable of doing that, yet? I know I tested that with trees sometime back and it didn't work, but I dunno if a certain configuration would allow that, nowadays.Could you expand Mek into the realms of automated farms (both flora and fauna) and harvesting? There's no farming solution in Mek yet.
Perhaps if it worked with a redstone stignal that would work, as the miner does a single operation, but if anything new of that type appears when it's finished it won't cut that down too, so you would have to manually restart it, unless of course it worked with a redstone signal, where in which case you could have it on a time to say run every few minutes, scanning for wood and cutting(mining) it down.Are the digiminers capable of doing that, yet? I know I tested that with trees sometime back and it didn't work, but I dunno if a certain configuration would allow that, nowadays.
The digital miner already has this functionalityJust had a brilliant idea, Aidan I'd love you forever for this ... an electrical version of the Thaumcraft wand that can swap entire swathes of blocks to one of your choosing! I don't tend to get into TC, and the only time I used the wand that a friend made me, I drained the entire thing doing a small portion of my base. Pretty please? Then backdate it to Mekanism 6.0.5 so I can have it now
I think he is looking for a more easily portable one, that he can specify exactly which blocks to replace and not just setting the parameters of it.The digital miner already has this functionality