Warning: Magic Farm is a 75-85% conversion pack this thread here has a lot of information about the changes. Many of the mods work differently then you are used to. Specifically Tinker's Construct and the hunger system are wildly different. Read that thread prior to assuming something is broken.
WARNING : This pack is a Public Beta with any luck nothing major will change in the next 3 weeks. ID's should be stable. However it is completely possible that something could go horrible wrong you may find a catastrophic bug the test team missed and you might lose a few things. Projected time to full release status - 3 weeks.
Please note we cant fix a lot of the issues just report them here so we can fix them in future.
Be sure to send the FTB console log not the minecraft crash report
Format:
Mod Pack: Magic Farm
Mod & Version:
Pastebin link to crash log:
Whats the bug?
Can it be repeated?
Known Fix:
New rule for this thread. If you post a bug that's already known and it doesn't provide any more new useful information it will be deleted. Posts that provide no useful information may also be deleted.
If you post a bug or problem already mentioned here: http://forum.feed-the-beast.com/threads/important-update-news-read-before-updating-any-pack.36499/
We will delete it. Read the warning thread before posting bug reports.
Follow the format in the first post and check to see if your bug is known before posting. If your post vanishes its already known or not a bug or didn't include enough info.
"I has a bug"
"xyz mod is broken"
"it crashes" -- with no crash report
the above do not qualify as bug reports and will be terminated on sight.
Known Issues:
On rare occasion bonemealing Harvestcraft plants crashes the client.. not frequently enough to figure out why. -- SHould be fixed
Important note in 1.6 - flint can be crafted from 4 gravel in any pattern other then square
https://dl.dropboxusercontent.com/u/101137403/2013-12-13_16.38.29.png
https://dl.dropboxusercontent.com/u/101137403/2013-12-13_16.38.34.png
https://dl.dropboxusercontent.com/u/101137403/2013-12-13_16.38.37.png
a square of 4 gravel makes gravel bricks.
IF playing with Railcraft enabled manually update to Thermal Expansion 11b from here http://direct.teamcofh.com/index.php?page=downloads there is a known world corruption possibility when playing with both mods installed prior to 11b of TE.
Important: I messed up and in DW20,FTBLite2, and Magic Farm 2 I managed to use different ID's for the ITEM version of conduits and ducts. This conflicts with the universal configs and adds issues when people add specific mods to those 3 packs. This is my fault and not the mod author's.
The 1.1.0 Magic Farm 2 and the 1.1.0 FTB Lite 2 update will change the ID of the ITEM version to the correct ID for the universal configs. NOTHING PLACED IN WORLD WILL BE AFFECTED. This will only affect conduits and ducts held in inventory.
DW20 will not be updated until he lets me know he is aware of the change. But as of version 1.0.8 DW20 will also have ducts/conduits in inventory vanish.
Assuming no other bugs are found these versions of FTB Lite 2 and Magic Farm 2 will become the recommended STABLE release versions.
WARNING : This pack is a Public Beta with any luck nothing major will change in the next 3 weeks. ID's should be stable. However it is completely possible that something could go horrible wrong you may find a catastrophic bug the test team missed and you might lose a few things. Projected time to full release status - 3 weeks.
Please note we cant fix a lot of the issues just report them here so we can fix them in future.
Be sure to send the FTB console log not the minecraft crash report
Format:
Mod Pack: Magic Farm
Mod & Version:
Pastebin link to crash log:
Whats the bug?
Can it be repeated?
Known Fix:
New rule for this thread. If you post a bug that's already known and it doesn't provide any more new useful information it will be deleted. Posts that provide no useful information may also be deleted.
If you post a bug or problem already mentioned here: http://forum.feed-the-beast.com/threads/important-update-news-read-before-updating-any-pack.36499/
We will delete it. Read the warning thread before posting bug reports.
Follow the format in the first post and check to see if your bug is known before posting. If your post vanishes its already known or not a bug or didn't include enough info.
"I has a bug"
"xyz mod is broken"
"it crashes" -- with no crash report
the above do not qualify as bug reports and will be terminated on sight.
Known Issues:
On rare occasion bonemealing Harvestcraft plants crashes the client.. not frequently enough to figure out why. -- SHould be fixed
Important note in 1.6 - flint can be crafted from 4 gravel in any pattern other then square
https://dl.dropboxusercontent.com/u/101137403/2013-12-13_16.38.29.png
https://dl.dropboxusercontent.com/u/101137403/2013-12-13_16.38.34.png
https://dl.dropboxusercontent.com/u/101137403/2013-12-13_16.38.37.png
a square of 4 gravel makes gravel bricks.
IF playing with Railcraft enabled manually update to Thermal Expansion 11b from here http://direct.teamcofh.com/index.php?page=downloads there is a known world corruption possibility when playing with both mods installed prior to 11b of TE.
Important: I messed up and in DW20,FTBLite2, and Magic Farm 2 I managed to use different ID's for the ITEM version of conduits and ducts. This conflicts with the universal configs and adds issues when people add specific mods to those 3 packs. This is my fault and not the mod author's.
The 1.1.0 Magic Farm 2 and the 1.1.0 FTB Lite 2 update will change the ID of the ITEM version to the correct ID for the universal configs. NOTHING PLACED IN WORLD WILL BE AFFECTED. This will only affect conduits and ducts held in inventory.
DW20 will not be updated until he lets me know he is aware of the change. But as of version 1.0.8 DW20 will also have ducts/conduits in inventory vanish.
Assuming no other bugs are found these versions of FTB Lite 2 and Magic Farm 2 will become the recommended STABLE release versions.
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