Oh, that. I think my first time I did that I had just enough nitrogen to make a single netherwart then farmed that for a while. But that was my first run so there may be an easier way.So the breaking bad quest is not so straightforward.....
Oh, that. I think my first time I did that I had just enough nitrogen to make a single netherwart then farmed that for a while. But that was my first run so there may be an easier way.So the breaking bad quest is not so straightforward.....
I'm having some trouble with the router from router reborn eating my items...
I just used string for all my nitrogen needsOh, that. I think my first time I did that I had just enough nitrogen to make a single netherwart then farmed that for a while. But that was my first run so there may be an easier way.
If you need them for one place - no need, you can just place more leaves next to one of the oxygen collectors and they start collecting more. I've gotten my oxygen collectors up to 700 Oxygen per second and even that's too much.Thanks so much! Now all I need are 3 more oxygen collectors. Where can I get more tin now that I've decomposed all my cans?
Thanks so much! Now all I need are 3 more oxygen collectors. Where can I get more tin now that I've decomposed all my cans?
I am trying to set up a Cursed Earth mob farm and I think I've hit a bug with the Progressive Automation Killer - it seems to be using up the unbreakable swords I give it. I tried an Iron Killer with first a Wither Iron Sword and then an Etheric Sword (the Extra Utilities unbreakable sword) and yet I still leave my mob farm area for a bit, come back later and find that I am not getting more drops, look inside and find that the Iron Killer is missing its sword. I generally use MineFactory Reloaded for my mob killing needs so I am not used to the Progressive Automation way - am I missing something?
I'm having some trouble with the router from router reborn eating my items...
I have never experienced that behaviour including current version on GS. Whenever items disappeared it was my own fault having an inventory (like a chest, a furnace, maybe even a trashcan!) in the chain of inventories i used the router on. Heck, i even started to use furnaces as "expansion" cable before RR had its own
Also see no open issue on that : https://bitbucket.org/zyberwax/main/issues?status=new&status=open
Maybe check your setup
I did a quick recording to show the setup and bug. I'll post it on the bug list as well.
Hi, I'm looking into playing this modpack together with my son but is this actually possible? Can one of us do open to lan and have the other connect? Or is it easier to set up a server? Will the quests be shared? I tried to look in the posts here but I couldn't find any information on this. Thanks
When you share the base it should be easy to open to lan. I dont know if he will get the correct starting inventory, so you might have to cheat an oxygen set in for him. For quest sharing simply invite him to your quest party. Setting up a server is quite possible when its only for one team. Things get complicated with multiple teams ...
Also be warned alot of your modstuff is banned
No Ore dimensions for you!
I am trying to set up a Cursed Earth mob farm and I think I've hit a bug with the Progressive Automation Killer - it seems to be using up the unbreakable swords I give it. I tried an Iron Killer with first a Wither Iron Sword and then an Etheric Sword (the Extra Utilities unbreakable sword) and yet I still leave my mob farm area for a bit, come back later and find that I am not getting more drops, look inside and find that the Iron Killer is missing its sword. I generally use MineFactory Reloaded for my mob killing needs so I am not used to the Progressive Automation way - am I missing something?
I go watching this !Hypovloemia - my next pack still in alpha will be tested live by https://beam.pro/Aknotsdeath in a few!
I had forgotten about spikes, that's a good idea! But how do you make them work with a Cursed Earth mob farm? Can you put conveyors on top of Cursed Earth without messing it up? If so, that's a great idea!This is a known issue that the dev is aware of at least https://github.com/Vanhal/ProgressiveAutomation/issues/165
A quick, cheap and easy workaround for this in early game is Potassium Cyanide, you can place a bucket of it in your grinder and it causes a strong wither effect on the mobs. Once you have the resources move to diamond and gold spikes. The gold recipe makes 5 spikes and you need 4 of those in the recipe for the diamond spikes which allow "Player only" rare drops. I put the 1 gold spike in the center to give a bit of XP and the diamond spikes at the 4 corners, using 4 conveyors to move the mobs if they land on a blank space. The spikes can be enchanted but I am not sure if the looting enchant works or not.