[LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

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Snickering

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Jul 29, 2019
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Thank you to everyone for all the responses! I tried the crucible and several other things, but never thought to try the barrel.
 

karmarcharger

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Jul 29, 2019
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The buildings really look nice :) Though I don't want to know how many spawners will be inside *shivers*
Hope I can see one then before the meteors take care of them xD

A little question about Buildcraft:
I guess Oil-spawning is disabled? (wondered if it's worth trying to find an oil-field for some power-generation, but I guess it's a time where all oil of earth was already drained? ^^)
You can get Oil from the natural gas
 

karmarcharger

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Jul 29, 2019
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No real module for harvesting these three. If you want to use steve cart's you can make a similar "work around" with the drill with it. Setting it up so the drill only harvest the top two of sugar cane or melon/pumpkin without destroying the plant of it. Like this:

fAFU1nI.png


Or using drones for that.


(Is there a way to post the picture a bit smaller?)
I thought there was a farming module on steve carts for that?
 

Nezraddin

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Jul 29, 2019
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I thought there was a farming module on steve carts for that?

This only works for potatoes, carrots and wheat. Though I might have to try a "semi-automated" way, maybe works when the melon/pumpkin is build outside of it's range... though every information I found only talked about these three crops to be used.
Sadly aswell you pretty much can only use one of the three, since it uses always slot #1 for replanting and so usually the field ends up completly in 1 crops... so fine when you only need one in masses (like for making hootch from ender io) but not for all three.
 

Nezraddin

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Jul 29, 2019
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Alright, tested it:
The Farmer-module really completly ignores sugar-cane, melons and pumpkins, even when you plant them by hand. So only steve's carts ways seems to be the drill.
 

RehabOholic

New Member
Jul 29, 2019
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I stopped playing this pack mainly cause I get very little play time compared to what I use to:( This pack just kept getting harder as updates rolled out. So what would take average players a few days to a week to get grind/y boring things automated it would take me a month. "NO Joke" Love the pack, just the few minutes at a time makes it hard to remember what you were doing, only to die and have to start over. lol

I'm wanting to try it again, but need help. I have read that infinite water sources anymore, and that seems to have put a hitch in the steam boilers rear so to speak.lol The thing is, out of all the post I have read I haven't seen anyone say anything about the Archimedes Screw. Does that not work now as well? I guess That's really the only thing I needed to know before jumping back in. Last, is there a resource pack that is floating around that players would recommend? Thanks for any help given, and it really is a great pack.
 

karmarcharger

New Member
Jul 29, 2019
2,165
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I stopped playing this pack mainly cause I get very little play time compared to what I use to:( This pack just kept getting harder as updates rolled out. So what would take average players a few days to a week to get grind/y boring things automated it would take me a month. "NO Joke" Love the pack, just the few minutes at a time makes it hard to remember what you were doing, only to die and have to start over. lol

I'm wanting to try it again, but need help. I have read that infinite water sources anymore, and that seems to have put a hitch in the steam boilers rear so to speak.lol The thing is, out of all the post I have read I haven't seen anyone say anything about the Archimedes Screw. Does that not work now as well? I guess That's really the only thing I needed to know before jumping back in. Last, is there a resource pack that is floating around that players would recommend? Thanks for any help given, and it really is a great pack.
Try easy core mode xD
 

james112299

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Jul 29, 2019
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it seems like the new update (1.1.14) has a big bug its seems to be that the world generation has screwed up because now on the dungeon that is closest to your base is post to be a starter dungeon if I am not mistaking but the world generation has cut the first level which I lit up but now it is full of clay so this is something I hope you fix soon if this is not a mistake then I do hope you re add the level that was lit up
 

karmarcharger

New Member
Jul 29, 2019
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it seems like the new update (1.1.14) has a big bug its seems to be that the world generation has screwed up because now on the dungeon that is closest to your base is post to be a starter dungeon if I am not mistaking but the world generation has cut the first level which I lit up but now it is full of clay so this is something I hope you fix soon if this is not a mistake then I do hope you re add the level that was lit up
The dungeon near your base wasnt meant to be a starter dungeon, i made it lit up because the mobs were lagging the players XD
 

james112299

New Member
Jul 29, 2019
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also I don't know the controls for smart moving if someone could tell me that would be great because I looked and does not look like their is any setting to change the controls
 

james112299

New Member
Jul 29, 2019
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The dungeon near your base wasnt meant to be a starter dungeon, i made it lit up because the mobs were lagging the players XD
oh well it seems like that part has been cut in half and I really like that part it just made the (into the dungeon quest) a bit more easy for people just starting the mod pack to get the glow stone and that is basically one of the first quests
 

karmarcharger

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Jul 29, 2019
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oh well it seems like that part has been cut in half and I really like that part it just made the (into the dungeon quest) a bit more easy for people just starting the mod pack to get the glow stone and that is basically one of the first quests
There are actually 4 pieces of glowstone in your base :p
 

karmarcharger

New Member
Jul 29, 2019
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also I don't know the controls for smart moving if someone could tell me that would be great because I looked and does not look like their is any setting to change the controls
When you are near a ledge press Ctrl to grab it, press and hold shift and spacebar to charge the jump( DONT MOVE) then release to jump 2 times your max jump height.