The thing is, to build on what @Pyure said, its this packs isn't for long term play. It's for getting a handle on the mythical beast we call GT. That's the selling point. It's a GT pack for those who are on the fence about GT. It's a GT pack for those of us who don't know the ins and outs of GT. It's a GT pack for just fucking LEARNING GT. Hence the name of the pack.Honestly, I disagree. If the pack is learning GregTech, that's cool, but what's really there to make you choose this pack over others with GTech in, ones with more mods. There much less replay-ability. The only thing this pack has going for it is the HQM Quests.
Add competing tech mods if you wish. But this pack isn't for those of us who know how to progress in GT. It's a guide for the rest of us.
So yeah, this pack is really only big enough for one "tech mod". And that mod is GregTech.
Meh, for this kind of pack, it feels hollow. True, one could add cool rewards into it, but why bother? The pack could get away with having zero items as rewards unless it's a quest delivery device thingy.Hey guys just a quick question. How would you feel about having reward bags in the pack yes/no.