I dunno about the rest of you, but as soon as I see the word "creative mode" in a gregtech argument, it automatically makes the entire post completely worthless. Probably why there is nothing of worth on the IC2 forums too.
Tedium is not fun. Period. But if the reward is great enough, people will endure it. I loved TC3, but in SSP, I'd never do the research twice. I'd just cheat because it's too time consuming and tedious. You're even admitting to your own threshold by not playing unhinged.yes but this isnt what people usually say, they say tedium is NOT fun. Ive argued this same point in 10 different gregtech discussions, Ive never been able to get people to agree that tedium IS fun in measured doses, because it makes the end goal more satisfying. They just feel greg added too much.
I wouldn't say 'most' people dont like gregtech. I think you cited Unleashed as being more popular as proof of gregtech not being popular, but ive read a lot of people playing 'Unleashed plus Gregtech'. Unhinged is a entirely new level of challenge, from what ive seen, compared to Ultimate. As ive said before, i think a lot of it has to do with how much time people have to play. Ill probably play unhinged, but i have kids so i might cheat a bit and just go Unleashed plus Gregtech.
Unleashed without gregtech? Too easy for me IMO. But 'easy' is defined differently by each person of course.
Ive never been able to get people to agree that tedium IS fun in measured doses. -snip-
Faster game progression means that I'll get more interesting stuff before I say "screw this shit". And actually I haven't ever made 20 boilers - I don't need that much boilers. I'd better try something else, AS fusion reactor or something else. But with GT you will need 10 or even more boilers, yep. You will need those stupid solar "arrays" of one block.Id don't understand how putting down 20 boilers is fun, but gregtech is not. 'resources and building and infrastructure? This is the point of an industrial grinder taking more energy to run. It forces you to build more infrastructure, and slows down game progression. Faster game progression means things move towards creative mode style of player more quickly, and getting there too fast is not fun, otherwise people would just play creative. HOW fast is up for debate though.
The real multiblock is something that makes sense. My facourite example is AS fusion reactor. The reactor itself is just a plasma generator. You need to make a contaiment that contains plasma and heats water, and turbines that produce power. That makes sense. The blocks actually do something and the reactor is not just a single block that needs to be adjacent to a certain structure. Or particle accelerator that requires an acceleration ring.This is kind of silly, it just looks cool to have a big machine, how is a 'true' multiblock better than how greg did it?
Be careful with those words, since that's what I'm saying. GT is not supposed to be interesting. It's supposed to prevent me from getting interesting stuff.it's not supposed to really be more interesting, its supposed to slow down game progression. So if a person is playing SSP or has little time to devote to the game, then gregtech is annoying. If i couldnt use chunk loaders, id probably go nuts with clogging up my blast furnace with aluminum from all the clay i get. id need like 5 of them at least. As it is, i built a second one and run it all day on aluminum, basically.
The slow machine and high power is just another way of looking at the game. Some people want to get to End Game in a week, others want it to take months. It's not wrong, just different.
Now, on topic, as far as I'm aware, the only reason the osmium recipes are in GT is because Greg added support for UE-related mods, of which, Mekanism adds Osmium. So its actually not Gregs fault that there so much Osmium...
No, but he was well aware of how much osmium there was in mekanism before adding his recipe, therefore it is his "fault" if you can call it that
GregoriousT said:These are all changes I do to other Mods per default. And I mean ALL of them:
Buildcraft Quarry Recipe changed to contain Diamond Drill (Configurable).
Forestrys Bronze Crafting Recipe.
Universal Electricity Plates to use the GT Ways of getting Plates, what is even a Buff.
That is ALL. I change NOTHING else of other Mods per default. If another Mod decides to use GT Components, then it's the Mod causing that and not GT. If you stumble upon "Gregorium Ingot" then it's RichardG adding that Stuff, and not me. Do you still think I am the one nerfing everything?
Yes, because Minecraft absolutely MUST adhere to reality, and any deviation from that is strictly prohibited. In a game where there are creepers which self-explode, a thinly disguised version of the Slenderman, and you fight a Dragon. But Notch forbid you should make a mod which uses an improper mineral name.Pretty sure Osmium is not from GregTech.
Go blame whoever added it for making the ore, that is super mega rare in real life (IT IS THE LEAST COMMON METAL ON THE PLANET) so common. In Real life, the majority of the osmium found is actually in a Compound that is heavily Iridium based. This recipe makes complete sense, it is just whoever adds osmium ore that doesn't.
No, but he was well aware of how much osmium there was in mekanism before adding his recipe, therefore it is his "fault" if you can call it that
He doesn't actually do that, that's the Mekanism dev.