I think you're missing the point of this mod pack.Needs ic2 and buildcraft some gregteck gravi mod and thermal expansion solar mod etc
If you read the description of the mod, its quite clear that it was designed specifically not to have those mods. Just wait for the unleashed/DW20 version coming soon if you want those mods.Needs ic2 and buildcraft some gregteck gravi mod and thermal expansion solar mod etc
If you read the description of the mod, its quite clear that it was designed specifically not to have those mods. Just wait for the unleashed/DW20 version coming soon if you want those mods.
Yeah I meant the new Ultimate/Unleashed equivalent.They already stated there will be no unleashed anymore at lest that's what he said on twitter so all unleashed owners have to look at some other pack and as that was most likely the most used pack well that's allot of owners. I my self want unleashed back its ok though I have to reset world anyway and I was going to anyway weather I had to or not hehe because 1.5.2 mods just have way to many bugs/dupe's I been testing 1.6.4 of the mods for months now all those problems from 1.5.2 have been fixed so I have super high hopes for 1.6.4.
I would also like to recommend a mod though I know you want the authors to come to you but might as well try hehe. http://pauljoda.com/modular-furnace-2.html hes got 3 mods I just like the modular furnace though for my uses.
Blood Magic was deemed possibly a bit too adult for some children. *shrug* Its an awesome mod though.
AS is very hard on servers. We don't want a server owner having it enabled without choosing to do so.
Maybe it could be added to the modpack, but disabled as default with a warning in the mod name/description? That way it would be peoples own choice to add it or not, and would(maybe, industrious little buggers aren't they...) prevent small children from playing it.Really hope an understanding can be made about this. If a new, decent mod cannot be in a modpack that features new mods, it might be... Well, what can I say? A mod maker always advocates his or her mod! :3
Maybe it could be added to the modpack, but disabled as default with a warning in the mod name/description? That way it would be peoples own choice to add it or not, and would(maybe, industrious little buggers aren't they...) prevent small children from playing it.
Really hope an understanding can be made about this. If a new, decent mod cannot be in a modpack that features new mods, it might be... Well, what can I say? A mod maker always advocates his or her mod! :3
I think the fact that FTB has updated is pretty nice, but the problem is that for some time, FTB has lacked..... consistency. I switched over to ATLauncher for Resonant Rise, and the ease of making private packs without having to have permission (the cool adfly open thingy they do), and I can't help but notice how a lot of mods in RR are in Horizons...