So we've seen the goodies that Technic's new launcher/platform will offer, but I think there's one thing which Technic would still lack compared to the proposed Curse system: modder rewards. Though that got me thinking about Curse and the reward points system in regards to modpacks, as well as just general download statistics.
I initially assumed that all mods downloaded through modpacks on the new Curse launcher would still count as regular downloads for modders. But I'm not sure exactly how fair the current system would work, when you think about it. I mean, points are rewarded based on downloads, and there's a apparently a finite number of points in the pool to be distributed across the mods. The new FTB would likely result in many new mods getting added to Curse, diluting the points pool even further. But if a particular pack is very popular, then all of those mods would then get a particular advantage over other mods which might not be included in packs, or included in packs not as popular. Everything would be skewed based on pack popularity, not mod popularity.
For myself, my Hopper Ducts mod is included in various FTB packs, but Redstone Paste isn't. FTB packs would bump Hopper Duct's popularity up above Redstone Paste in such a system, even though currently Redstone Paste is far more popular than Hopper Ducts (even on Curse), and took far more time to develop. To some degree I couldn't personally complain, I would still be getting credit/points/etc for a mod. But that doesn't take into account the fairness of a simple mod like Hopper Ducts getting more popularity than someone else's much more complex mod which doesn't have the advantage of being in a popular pack.
So both in terms of download statistics as well as Curse points, how exactly would mod downloads be handled in regards to modpacks? Will every download/update of a modpack that includes a certain mod still be the equivalent of someone downloading the mod separately? Will modpack downloads not count at all? Will some new system be implemented altogether?
And similarly, will the developer be able to see which modpacks have resulted in how many downloads? That would be a nice statistic. I have no idea how popular any of the modpacks are that my mods have gone in, not even FTB. So I think it would be cool to finally be able to see numbers on that kind of thing.