Slow has said that its part of the agreement for other launchers to be able to use the downloads that curse will provide for the modpacks and that there will not be any download throttling for non premium members, in other words it will have the same features as the current ftb launcher and possibly more. There will most likely be ads on the launcher, and im sure that slow and lex will have input on the type of ads that will be displayed. If you want more detail just read some of the previous posts on this thread.
Well my point is that Curse is company which is around monitizing third-party addition to several games like WoW-Addons and Minecraft Mods. The presented agreement here seems to have not a lot of benefits for curse. So the fear is that they mainly want the FTB-Users to kickstart there service. After they already have all the mods on curseforge there is no need for FTB anymore. Also allowing 3rd party-launcher actually means that they get to provide their bandwidth without any benefit for curse, that is something they always tried to shut down as soon as it happens, it is hard to believe that they will do this for free.
I actually still not concerned about FTBs future. If the agreement is as slow presented it, Curse takes the much higher risk, I'm not sure why, but they do. FTB will still be independent and could propably go back to the way things work now if curse somehow fucks it up. Although this would require FTB to reestablish all the infrastructere they now have, Curse would lose so much more. A lot of people would in that case actually blame Curse, which can have a large impact if some of the modders evt. step away from curse and even more so Forge.
I guess the reason for this whole agreement is that FTB wanted to grow, they propably wanted to be able to host mods and build modpacks here. But in that case growing to such a large degree actually is a high-risk move, because it would simply cost them money they somehow have to get in the first place. So if they wanted to grow and provide more and better services, partnering with Curse actually is the low-risk move.
This is why I have a problem with adfly/mediafire/any other pennies for clicks site. Some of those 'adverts' are really convincing.
It's also entirely why I downloaded the CurseClient in the first place (for WoW). I felt it was a far safer way than possibly clicking a malicious link manually downloading my addons every update.
I've also never had a problem with any Curse site (MCF, WoW stuff) giving me those shady adverts. It's usually pretty stinkin' obvious what's an advertisement.
I really don't understand why anyone has a problem with Curse, or that Slow is working toward trying to do what he thinks is best.
Isn't that a bit strange. So you are afraid of the adds on curse, but not on their client? As far as I noticed the adds a very similar and the ones on the site are far saver, because any protection layer you have is able to detect them way better than in the client. And actually there were even issues on the MCF with ads and they needed several hours to get rid of it.
Also the only reason people used the curse-launcher was that curse tried as hard as possible to monopolize WoW-addons. A lot of addons could only be downloaded from curse, and although there existed other clients (which actually were better than theres...) they used to bring them down with their lawyers.
Also it is always said that Curse promised that there will be no requirement to go premium and other parties can use the service too... is this in any way part of the contract or is it just "promised" by them?
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