Eloraam has not disappeared. (random half related topics)

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Lambert2191

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Jul 29, 2019
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"fixes" cause more problems for mods, but new content barely if at all causes many problems.
content is what is added by mods and mods can add much much more and much much faster and much much better stuff than Mojang ever could. Fixes is what Mojang needs to focus on, not content that is subpar and inferior to what mods can bring.
 

Jyzarc

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Jul 29, 2019
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content is what is added by mods and mods can add much much more and much much faster and much much better stuff than Mojang ever could. Fixes is what Mojang needs to focus on, not content that is subpar and inferior to what mods can bring.
Just because there are mods doesnt mean mojang shouldnt add stuff. Most of the stuff that you and other people suggested they fix isn't really even broken, just not exactly how you think they should be.[DOUBLEPOST=1366327099][/DOUBLEPOST]Also you have to keep in mind a lot of mods, especially the ones in FTB, are tech or magic based mods. Nothing wrong with those but there is less focus on adding things like mobs, decorations, etc. And then a lot of mods arent compatible with each other or dont update.
 

zemerick

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An API would be preferable to anything else. Who knows wtf they are thinking. Also performance enhancements. There is zero reason in this day and age a 256 texture pack should have any impact on performance on a GPU made in the last five years and even the integrated ones.

The api will be nice, and they do continually make performance improvements...though they seem to as often add stuff that eats the performance as well.

Unfortunately, they long ago made the decision to hit as many different machines as possible. The code is far more portable than most games. One of the things they had to give up, is most of the code for graphics processing that more advanced games have access to. DirectX for example. It can lightly use Open GL, but unfortunately Open GL just isn't a main target. Most everything though isn't really handled by a video card at all. It's done by the CPU. Again, this means Minecraft runs on a far wider spectrum of machines, but it also means it runs much much more poorly on them that something programmed specifically for a platform.

Oh, also, the reason Optifine isn't built in is Optifine causes as many problems as it fixes. Being an optional mod is an option that fits better with their idea of targeting a wider range rather than performing well on less.
 

whythisname

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Apparently the horse model is a copy from Mo'creatures and the author of that mod is helping Mojang. I seriously hope not all the lame and stupid animals/creatures from Mo'creatures get into MC. I mean I laugh at how the guys from Hatventures mess around with them, but in my own SSP world? No thanks.
 
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SteveTech

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I've never understood Mo'Creatures, namely the ogres(or whatever they are called). I think I would be okay with them if they didn't come equipped with x-ray vision and an insatiable lust to smash...
 
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Jyzarc

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Apparently the horse model is a copy from Mo'creatures and the author of that mod is helping Mojang. I seriously hope not all the lame and stupid animals/creatures from Mo'creatures get into MC. I mean I laugh at how the guys from Hatventures mess around with them, but in my own SSP world? No thanks.
I would like some of them to be added. They add a lot of atmosphere to the game. That said they do spawn a bit much by default
 

southernfriedbb

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Apparently the horse model is a copy from Mo'creatures and the author of that mod is helping Mojang. I seriously hope not all the lame and stupid animals/creatures from Mo'creatures get into MC. I mean I laugh at how the guys from Hatventures mess around with them, but in my own SSP world? No thanks.
Yeah, an ogre or one of those golem/block monsters would totally hose your build up. No thanks.
 
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hutchkc

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Jul 29, 2019
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perhaps she has a particular way of coding that doesn't suit teamwork very well? I don't know much about coding but one thing I did learn was that it's very difficult for one person to just jump into anothers code and understand immediately what's going on, that was my lecturers reasoning for adding comment breaks every few lines. Who knows her reasoning, either way it's her right and we gotta respect that, no matter whether we think it is a good or bad move on her part.

If it's the first then she isn't a very good at it. It does take programmers a little time to come up to speed on another's code but for the most part it's people quirks. Everyone does things just slightly different and if you work with people long enough you can tell whom did what by just the code. However the vast majority of it is built using basic standards so others can quickly catch on.

Most of the time another programmer can read your code and understand what your doing but not the big picture as it's usually just to complex to instantly grab. Comments greatly help as someone else doesn't have to step through the code but can just read a simple blurb. They are also helpful for you when a year later you have to update a piece of code that you haven't touched in eons and forgot why you did it that way. It isn't much different than any other job in that it takes people time to come up to speed on the whys and hows. A month or so and they are productive members with questions, 6 months they are pretty much flying solo.

The code being open or closed source is the option of the company/author. She decided for closed and I'm perfectly happy with that as it is her right. I believe the reason she doesn't want others in her code is simple pride. For good or ill is in the eye of each persons opinion. From what I gather she likes her mod and takes great pride in it. It is her baby and doesn't want another coder in there mucking about or changing her vision of it. On that I completely understand and can relate.
 

hutchkc

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Jul 29, 2019
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MC is really just following standard release cycles for their target audience. I know we all are about the mods, but we aren't their target group. How many people play MC versus the number that play with mods and I would bet that we are a small fraction of their audience. They seem to get idea from mods and add them so their base can use them as they envision it. Whether that be by time constraints, different opinions or whatnot I don't know. However I think I'm pretty safe in saying we are an afterthought on updates. Their team is extremely small as I understand it, and only so much can get done before the next cycle. It depends on whom is making decisions on whether they improve code, fix bugs, add features, and whatnot. Add on top of that a shit-load of compromise and you get what we got.

//ok i'm done being long winded ... off to gaming.[DOUBLEPOST=1366329909][/DOUBLEPOST]
No idea what you meant by the first sentence but the rest of it earned a like from me.

Means she doesn't follow coding standards and good practices. Basically a programmers nightmare co-worker.
 

jumpfight5

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Jul 29, 2019
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Updates cause problems for mods.
And fixes to make the game run more smoothly? Why not? You may have a computer that can handle it, but I don't. When you see Minecraft, you don't think of "beast to run, need supercomputer". You may think "Hmm, cool recreational game when I have an hour to spare" (well, before you get obsessed :p).
Skyrim, on the other hand, I would think of "Wow, what a huge game! I'll need all the bells and whistles to pull this one off."

Why are these roles switched? You need a medium spec'd computer to play skyrim reasonably. You need a medium spec'd computer to play modded minecraft, and you still get issues! I just want to be able to play Minecraft on a mid level laptop that came out in 2009. I don't need extreme+128, or fancy graphics, All I need is tiny, fast graphics, and no animations, staying in the same 10 or so chunks, on a server (so my computer doesn't have to do all the work) and I STILL have issues!
 

jumpfight5

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Jul 29, 2019
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Their team is extremely small as I understand it, and only so much can get done before the next cycle.
How big is their team?

I have to somewhat disagree with the second part of that sentence, though :p
These "Mojangstas" work on Minecraft as a job, a full time job.
These Modders work on Minecraft as a hobby. Oftentimes, they have full-time jobs that aren't Minecraft-related too.

I'm going to use one of the biggest mods known to mankind: Redpower (fits with the thread, why not?)
This mod is a 1 woman team. People may disagree, but at some points, Elo does get a LOT done. Not nearly as consistent as Mojang, but it is to be expected.
No, it doesn't have everything vanilla has, but it does add lots of cool things that I cannot think of playing without anymore.

So, with more people and more time, shouldn't MC be able to do more things than they're doing? A redstone update, a new block/ore, engine fixes, and texture switches (when I can texture moving grass in the wind I will be happy). They're all good additions, but it feels like it's not enough. Horses could have been added with this, mules too! :p
 

whizzball1

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Jul 29, 2019
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I, also, have a 2009 laptop, and with a 1k+ block Quarry moving forward every 90 seconds with a few hundred block breakers makes so much FPS lag that I can't even move for more than 5 seconds at a time. And my spawn just happened to be in a jungle, the laggiest biome ever. I have it bad, to say the least.
 

jumpfight5

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I, also, have a 2009 laptop, and with a 1k+ block Quarry moving forward every 90 seconds with a few hundred block breakers makes so much FPS lag that I can't even move for more than 5 seconds at a time. And my spawn just happened to be in a jungle, the laggiest biome ever. I have it bad, to say the least.

...
Why would you do that?

"Hmm, my computer has lag issues..."
"Lets play in the laggiest biome and make a huge machine that laggs me to death!"
Is this SSP? If so, *facepalm*.

I can't go into a brand new FTB world without issues that you describe :p
 
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whizzball1

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Sadly, that was my unfortunate spawn. In other survival worlds, I have never had this much lag with a 1k+ block Frame Quarry. I think it may be a result of MFR Rubber trees (extremely laggy trees) surrounding the area. I really don't want to have to build that monstrosity of a quarry again just so that I can change my spawn. This is SSP.
 

jumpfight5

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Sadly, that was my unfortunate spawn. In other survival worlds, I have never had this much lag with a 1k+ block Frame Quarry. I think it may be a result of MFR Rubber trees (extremely laggy trees) surrounding the area. I really don't want to have to build that monstrosity of a quarry again just so that I can change my spawn. This is SSP.

...
Move your house?
 

whizzball1

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Jul 29, 2019
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Well, I have about a billion barrels with Extra Dimensional Upgrades and... 300+ stacks of Cobble, among other things. Of course, I am not the miner, and set up all this stuff in Creative prematurely. (Including the barrels.) You must understand, mining is my least favourite task in MC. So, I spent 2-3 days tailoring this quarry, and ended up blowing it all up and redesigning it. Of course, it did require many, many more frames, because of the simple way I designed it, explaining the regular massive lag.
 

jumpfight5

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Well, I have about a billion barrels with Extra Dimensional Upgrades and... 300+ stacks of Cobble, among other things. Of course, I am not the miner, and set up all this stuff in Creative prematurely. (Including the barrels.) You must understand, mining is my least favourite task in MC. So, I spent 2-3 days tailoring this quarry, and ended up blowing it all up and redesigning it. Of course, it did require many, many more frames, because of the simple way I designed it, explaining the regular massive lag.
Move them?
If you just spawned in everything, what's wrong with moving it? Not like you have any problem with materials, since you're spawning them in.
 

whizzball1

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Jul 29, 2019
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I'm not spawning any materials, just the materials for the quarry and barrels. Every single mat I have now comes from the Quarry. And I don't want 300+ stacks of cobblestone lagging my world even more.
I can live with the problems, I just turn the quarry off when I am actually playing. However, even with it off, I still get a lot of lag, more than on any other world I've been on. Probably because of the jungle and MFR biome I'm in.
 
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