I think sticks and saplings make .5 smelts. Wooden tools 1 smelt. Planks and logs 1.5 smelts. I dunno what scaffolds gave before.
Given all wooden items have suspiciously equal burn times for everything, I'm pretty sure you could make scaffolds not count as wooden and that would work.
I suspect that what you suspect isn't founded in an understanding of the code behind it.
Ty DocOr. I need to build one of those first. I think a full world revamp is going to be called for.
With the combo of EE3 and Xeno's, you can generate almost any base vanilla resource in infinite quantities. Even if you avoid the clear dupe powering it, Xeno's lets you create those items from redstone and witch's spawners drops redstone in large quantity.
Or bees. Or redwheat. Or just turning any farm product into redstone (With Xeno's)
Ohhhh does that mean we can use old IC2 stuff to make oil? j/k
What in Xeno's? I am not really looking for dupes. I am doing well for iron as I got my factorization set up working quite well.
Wait wait wait. How is Minechem doing? I see it is getting love from UE and now I hear this? This! Is! Madness!
Well, oil isn't a base vanilla resource.
Which is just an example of why a mod making changes to other mods to fix balance issues doesn't bother me in the slightest. The game belongs to the player, not the mod author.
Okay it's not all equal. Still, there's a bunch of wood and multiples of 50 and when you have better things to remember than burn values it all blends to together into a vague blob. Anyhow the point I was (badly) attempting to convey was boiler heat and EU given are based off burn values, so you could give scaffolds a value of 0.1 or something to fix the problem. If the heat and EU isn't automatically calculated off burn values, I'm not sure what to say.Time: you should pay attention as it passes.
When are you going to just put that troll on ignore and have a better forum experience?
Does this refer to me? Because if so I take offense. To the troll part. Forum experience is subjective and I ramble terribly occasionally, but I'm not trying to annoy anyone purposely. Also if you think I'm a troll, i can has reasoning?
And cobwebs.In Minecraft, almost every resource is renewable except for your time.
And cobwebs.
I made a thread about this, and it showed how many things could be made renewable. I think there's a list of 20-30 items, and a lot of them are dungeon loot from TF.
Why are there not unlimited cobwebs?! 8 string around a slimeball!
FixedIn Modded Minecraft, almost every resource is renewable except for your time.
Well, because cobwebs are made from spider ass, not from string with slimeballs.
Maybe if a cave spider is in a place for a long time it randomly places cobwebs?