This is a reply from nearly six months later, where Direwolf, releasing new Lets Play episodes every other day, has reached episode 102, and Team COFH has released a mod called Thermal Dynamics that brings back all the old TE conduits with some major improvements (like Retrievers and Cryo Fluxducts). So far Dire has built an AE system for his base (episodes 30 to 40), made us two frame quarries, one with AE planes and one with mining wells (episodes 45 to 70), has made progress with thaumcraft (episodes 27+), and has explored the twilight forest (episodes 97 to 102). Thermal dynamics as well as a new mod called RF tools has been added to the pack, as well as Fastcraft, and by now the pack is in version 1.6.1.
Also, in the episodes 90s and 100s of his Lets Play S7, dire has been vocally talking about his idea to have a new base. According to him, about 60% of people opted for the move, and 40% of people opted against it. I was one of those who opted against it. His base is pretty well organized ( at least compared to his previous seasons), and Dire spent a lot of work on it, plus the big reactor he set up in his episodes 80-85. He could of course, to simulate a void dimension, hollow out the ground under his base. Also, he could extend his base into a void dimension/age, perhaps have a mystCraft portal through a hallway taking him to a mystCraft void dimension, or an RFTOOLS teleporter. Just go down one hallway into a transdimensional part 2 of the base, into which he could move some stuff or just build new stuff. Also, I highly discourage that he build the dimension with RFtools, because he'll have to power it. Mystcraft is better.
I want to know what everybody else thinks to know if there are any strong arguments for a complete move, or if my reasons are logical.
Also, I am really wondering what dire will do after Twilight Forest, into the mid/late 100s and 110s of episodes. I pleaded twice to him to not include endermen tricks (which ALWAYS spell an impending season ending) until at least episode 150. I hope he will listen. When I saw episode 100 with a title of "Secret Project" and I saw that he was using a command computer, I was SO scared that he was programming an endermanly trick, but that fear blew away when I learned that he was just making a game of checkers. In the future, my guess is that he will move or extend his base, and after that work on some more blood magic, maybe even some MystCraft or Witchery, and/or in the meantime build some more crazy pipes/machines/cables automation machines. At least that's what I think he will do until episode 120. After that he may kill the ender dragon or take her as a pet, which will automatically be the 20-episode warning for an untimely season 7 ending at episode 140. However this may not happen. Perhaps he will build a house in the end or perhaps some automation for ender air there, or perhaps he will continue doing base improvements, more thaumcraft, blood magic, or botania or some tech builds for many more episodes to come, far past 120.
The most enraging thing about the pack?
NO LOGISTICS PIPES!!!!
Logistics pipes wasn't so good when it only worked with stupid buildcraft pipes, but now they look different from BC pipes and work with thermal dynamics itemducts, which are WAAAAY better because warp itemducts move items INSTANTLY, making it comparable to the speed of Applied Energistics. I always add LP when I play.