And another question today (thanks for the answers by the way), what about the multiplayer aspect ? We're struggling a bit with the casting table and can't figure what is linked to each player, so far it seems the casting table is linked but the structure of the casting room as well while it wasn't expected. Is there a way to share some of the structures between two players with roughly the same advancement, or should we plan to build two separate structures and two energy networks as well ?
Also, though i feel stupid for asking that one, how does the debug mode work ? I set it to true in the DragonAPI config (even on server side as well), but can't bring it up in game (i tried tab and various hotkeys after making sure there was no conflict). It's even more frustrating as i remember the debug mode to be turned on when i made the modpack (and i had no idea what it was) but i can't remember how it showed up.
Also, though i feel stupid for asking that one, how does the debug mode work ? I set it to true in the DragonAPI config (even on server side as well), but can't bring it up in game (i tried tab and various hotkeys after making sure there was no conflict). It's even more frustrating as i remember the debug mode to be turned on when i made the modpack (and i had no idea what it was) but i can't remember how it showed up.