Mod Feedback ChromatiCraft questions and suggestions

Discussion in 'Mod Discussion' started by Reika, Nov 11, 2014.

  1. Dorque

    Dorque Popular Member

    No luck. Pushing them one further out zeroes out the struct flag too. I also tried adjusting the y-levels, just to check.

    For now, I'm going to go with "mod interaction" - we never run a completely standard pack. This one's based on DW20 but it definitely has some changes; might be the best move for now is to wait for the V4 release and see what happens. At least I can stop banging my head against the wall ;)
     
  2. Dorque

    Dorque Popular Member

    Update; I got the pylon compass to build, which wasn't happening with the old altar, so there must have been something wrong there. The Heat Lily still won't go; something about putting the runes in place of the structure (which is what the Lexicon shows right now) makes the structure, um, not exist, according to the debug data (assuming I'm reading your flags right).

    I'll keep experimenting.
     
  3. Dorque

    Dorque Popular Member

    So I could make the first two crystal groups, but installing the runes for the last two again broke the structure; is the problem I'm facing that some of these recipes actually require a Casting Temple?
     
  4. Reika

    Reika RotaryCraft Dev FTB Mod Dev

    In v3 (I think), but definitely in v4, you can replace crystalline stone with runes.
     
  5. Dorque

    Dorque Popular Member

    In the case of the last two crystal groups - Orange and White if I recall - it wasn't even a matter of replacing crystalline stone; they were just added on top of existing ones, along the outside edges. When I placed them though the structure flag still zeroed.

    I'm about to try it with a Temple.
     
  6. Dorque

    Dorque Popular Member

    2015-01-27_03.26.34.png 2015-01-27_03.26.59.png 2015-01-27_03.29.31.png 2015-01-27_03.29.35.png

    Well, now, how about that?

    So here's the takeaway tonight:

    In v3 at least, any recipe intended to be made in a Casting Temple, if its runes are placed instead in a Casting Room (and there's no way to discern which is required from the Lexicon at this point) will actually break the Casting Room (as in, zeroes out the Struct flag).
     
  7. Reika

    Reika RotaryCraft Dev FTB Mod Dev

    Heat lilies and anything else using the internal 3x3 are not intended to be made in a casting temple (though they certainly can be).
     
  8. Dorque

    Dorque Popular Member

    Ok, well, I'm officially declaring that your problem. I just do the testing, you're the developer. ;) Heat Lilies, Orange and White Crystal Groups aren't working in the Room. I'm also finding myself unable to place anything outside the 3x3 grid in the Temple (i.e. the groups required to make a cluster.) and yes, debug shows Tier 2 and the Struct2 flag.

    As a totally random aside, making an Aura Cleansing Potion to assist with searching for Tahara crystals (because Warp) is not nearly as clever an idea as I had first thought.
     
  9. Reika

    Reika RotaryCraft Dev FTB Mod Dev

    It gets better in v4, where the Aura cleaner actually removes warp.
     
  10. Dorque

    Dorque Popular Member

    Which is a beautiful thing, make no mistake, but my biggest concern is with the black screen effect.

    That's what I get for doing one single research with an insignificant amount of warp (I swear, the goat knew what it was getting into.)
     
  11. Reika

    Reika RotaryCraft Dev FTB Mod Dev

    That was fixed in v4.
     
  12. Dorque

    Dorque Popular Member

    Yes, I know, and it pleases me deeply.
     
  13. Reika

    Reika RotaryCraft Dev FTB Mod Dev

    Spotlight #2 is out. :D
     
  14. JoshBogs

    JoshBogs Active Member

    dang this mod is wayyyyyy larger than I thought.
     
  15. Reika

    Reika RotaryCraft Dev FTB Mod Dev

    I am replacing the scramble text with this:
    [​IMG]
    How does it look?

    No, you will not be able to substitution-cipher it, as the letters used change based on context.
     
    lucariomaster2, ljfa and frogfigther like this.
  16. Geckogamer

    Geckogamer Member

    Looks cool

    send from a thing
     
  17. Someone Else 37

    Someone Else 37 Forum Addict

    I'll support that, as long as I can still search the items in NEI so I don't have to mess around with progression in my test worlds. If I have to go through the whole progression thing just to be able to type "tree berries" into NEI and get a useful result, I'll be just a little annoyed.

    In Lexicon recipe ingredient lists and other GUIs, I say go for it.
     
  18. Reika

    Reika RotaryCraft Dev FTB Mod Dev

    One, there are commands for progression. Two, there are creative mode tabs.
     
  19. Someone Else 37

    Someone Else 37 Forum Addict

    One, cool! I hope they're documented somewhere.
    Two, I've found that NEI doesn't like vanilla Creative mode (it's annoying how the item panel only shows up in the Survival Inventory tab, and I've never had much luck with the search tab), so I've used Creative+ since it was introduced. But point taken.

    Also, the current scramble text works fine with NEI. If I type tree berries, I get tree berries with illegible names. So it works fine as of v3d- I just hope your rune update doesn't break that.
     
  20. efefe48

    efefe48 Active Member

    YAY MY EYES WONT BLEED AS MUCH...i hope
     

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