Really proud of this series, so if you guys haven't checked it out please do, the game is like a mix of Minecraft and Kerbal Space Program, without the orbital mechanics
Refugee to Galactic Emperor Vaal? I've got to catch up on your latest episodes.
Really proud of this series, so if you guys haven't checked it out please do, the game is like a mix of Minecraft and Kerbal Space Program, without the orbital mechanics
I looked in on your recorded stream, it was interesting.I bet the villagers aren't too thrilled with your heavy borrowing though! :-D
Minecraft Forge | Version: 10.13.4.1614
AppleCore | Version: 1.3.0
Arcane Arteries | Version: 5
Archimedes' Ships | Version: 1.7.10 v1.7.1
Baubles | Version: 1.0.1.10
Blood Magic: Alchemical Wizardry | Version: v1.3.3
Botania | Version: r1.8-249
BuildCraft Compat | Version: 7.1.3
BuildCraft | Version: 7.1.14
ChickenChunks | Version: 1.3.4.19
ChromatiCraft | Version: 1.0
CodeChicken Core | Version: 1.0.7.47
CoFH Core | Version: 1.7.10R3.1.2
DragonAPI | Version: 1.0
ElectriCraft | Version: 1.0
Elsewhere Border | Version: 1.7.10-1.0.0-5
Enchanting Plus | Version: 3.0.2-d
EnderCore | Version: 1.7.10-0.2.0.31_beta
EnderStorage | Version: 1.4.7.37
Expanded Redstone | Version: 1.0
Extra Fixes | Version: 1.2.4b
Extra Utilities | Version: 1.2.12
Forge Multipart | Version: 1.2.0.345
FTBLib | Version: 1.0.17.4
FTBUtilities | Version: 1.0.17.4
Guide-API | Version: 1.7.10-1.0.1-20
HelpFixer | Version: 1.0.7
iBench | Version: 1.0.12
Inventory Tweaks | Version: 1.59-dev-152-cf6e263
JourneyMap | Version: 5.1.4
libsandstone | Version: 1.0.0
Logistics Pipes | Version: 0.9.3.87
Mantle | Version: 1.7.10-0.3.2.jenkins191
MineTweaker 3 | Version: 3.0.10
Mod Lister (ModLister) | Version: 1.1
Mod Support | Version: 0.31.3_build.unknown
Mod Tweaker 2 | Version: 0.9.5
NEI Integration | Version: 1.1.2
NoMoreRecipeConflict | Version: 1.7.10
Not Enough Items | Version: 1.0.5.118
Ping | Version: 1.0.3
Progressive Automation | Version: 1.6.34
ProjectE | Version: 1.7.10-PE1.9.5
Random Things | Version: 2.2.4
ReactorCraft | Version: 1.0
Reliquary | Version: 1.2
RFTools | Version: 4.22
RotaryCraft | Version: 1.0
Steve's Addons | Version: 0.10.16
Steve's Factory Manager | Version: A93
Thermal Dynamics | Version: 1.7.10R1.1.0
Thermal Foundation | Version: 1.7.10R1.2.3
Tinkers' Construct | Version: 1.7.10-1.8.8.build988
Tinkers' Mechworks | Version: 0.2.15.106
Translocator | Version: 1.1.2.15
UnicodeFontFixer | Version: 1.1.10-mc1.7.10
Vein Miner | Version: 0.31.3_build.unknown
Veinminer Mod Integration | Version: 1.7.10-0.2.0
Waila Harvestability | Version: 1.1.6
WAILA Plugins | Version: MC1.7.10-0.2.0-23
Waila | Version: 1.5.10
Water Hooks | Version: 1.2.0
Waterproof | Version: 1.0
What Are We Looking At | Version: 1.3.3
WR-CBE | Version: 1.4.1.9
Mod List generated by ModLister.
System Time: 23:30 02/28/2016
Minecraft 1.7.10
OS: Windows 7
Java: 1.8.0_73
LWJGL: 2.9.1
If ChromatiCraft is on the cusp of the list, add it. From what I've seen, it's not just a simple matter of saying a month into play, "Yeah, we did want that.", then dropping it in. Better to have the world gen and not use it than to decide you want it and have to scrap a world to get it.
As a nod to @The Mobius Archives adventures with ChocoCraft, that is currently also in my pack, but I am not yet 100% sure it'll stay. I'm checking out how involved the catching/breeding/maintaining process is right now. I know the sounds they make might start to get to me after an hour or so.Right now they're kinda neat still.
I tested them quite a bit last night and had no issues other than hostile mobs seemed to really want to kill them. I had to fight off a number of witches that seemed hungry for some extra-crispy Chocobo. Testing with Chromaticraft when I get back home.I find even the basic yellow chocobo quite useful. Having an extra pack for equipment is nice. They don't wander off like horses so you don't need to tie them to a fence. They swim quite well which really differentiates them from horses. Plus their squeak makes them easier to find if you do lose them. However, in the latest MC1.8 version you do need to use a chocobo disguise. As a note keep them in a pen/stable far, far away from where you do most of your work as the noise gets quite annoying.
Is the wiki page, mentioned in the original post, the latest of the rules? Or is it as scattered as said?