Mod Feedback [By Request] RotaryCraft Suggestions

Discussion in 'Mod Discussion' started by Reika, May 29, 2014.

  1. Reika

    Reika RotaryCraft Dev FTB Mod Dev

    I can do that, yes, but I think it would be confusing.
     
  2. LoaTBaC

    LoaTBaC Member

    Are you ever planning to go into more depth with neutron moderation in Reactorcraft, or adding other new mechanics?
     
  3. Reika

    Reika RotaryCraft Dev FTB Mod Dev

    Maybe, if it adds to the gameplay or adds realism without major balance or coding changes.
     
  4. ljfa

    ljfa Too Much Free Time FTB Mod Dev

    Maybe check what the player has in their hand when right clicking. If it's a cable then place it and don't open the GUI.
    Something similar would be nice for the pneumatic item pump as well.
     
  5. Reika

    Reika RotaryCraft Dev FTB Mod Dev

    That was how it was initially implemented.
     
  6. ljfa

    ljfa Too Much Free Time FTB Mod Dev

    I noticed a bug with friction heaters on furnaces in v2:
    They keep generating XP when the top slot has a smeltable item but the output slot is full (i.e. the furnace can't operate). It just produces infinite XP without smelting anything.
     
  7. Reika

    Reika RotaryCraft Dev FTB Mod Dev

    Already fixed in v3.
     
  8. CapJackH

    CapJackH Member

    Was there an issue then with this original method? Was there a bug, or it too confusing?
     
  9. Reika

    Reika RotaryCraft Dev FTB Mod Dev

    I disliked the inconsistency.

    At any rate, it has been reimplemented.
     
  10. CapJackH

    CapJackH Member

    Do other RF cables purposefully not connect to the RF battery from EC? Well.. Actually enderio conduits do connect but they won't draw any power. Are RF conduits meant to be the only cable that will work with the battery?
     
  11. Reika

    Reika RotaryCraft Dev FTB Mod Dev

    No, and this should be fixed in v3.
     
  12. LoaTBaC

    LoaTBaC Member

    Could you allow the Rotarycraft gravel gun to fire at more than just mobs? Maybe entities like ender crystals and minecarts as well? Also, the gravel gun seems to be able to target mobs through blocks, within a certain distance.
     
    Last edited: Dec 6, 2014
  13. Reika

    Reika RotaryCraft Dev FTB Mod Dev

    No. They are not living entities.

    What is "certain distance"? 50m? 10m? 2m? 1m?
     
  14. LoaTBaC

    LoaTBaC Member

    It seems to work as much as 120m away, but that may change with render distance. It won't actually fire a projectile, but moves as if it has, and also loses some power.
     
  15. Reika

    Reika RotaryCraft Dev FTB Mod Dev

    It range is only 128 blocks, so you are in essence saying it always fires through walls? I know from experience that this is untrue.
     
  16. LoaTBaC

    LoaTBaC Member

    It acts like it is firing, but no flint flies out of it.
     
  17. Reika

    Reika RotaryCraft Dev FTB Mod Dev

    How can you tell? That little flying item is purely a render.
     
  18. LoaTBaC

    LoaTBaC Member

    Well, in that case, I don't really know. Everything else points to the conclusion that it fires for some reason, without a clear line of sight. It's power level drains, and it moves in your hand, as if it is firing.
     
  19. Reika

    Reika RotaryCraft Dev FTB Mod Dev

    Define 'a clear line of sight'. Some blocks do not occlude it.
     
  20. LoaTBaC

    LoaTBaC Member

    The gravel gun fires even if the target is behind cobblestone, wood planks, glass panes, glass, sandstone, iron blocks, and pretty much any other normal block I've tried.
     

Share This Page