I make a 2 deep moat of flowing water that ends on a cactus. I lose the drops but it clears the mobs.Has anyone found a good way to create a trap now that mobs grief trapdoors? I've tried a few things but can't get anything that works well.
I make a 2 deep moat of flowing water that ends on a cactus. I lose the drops but it clears the mobs.
see all you people posting about these sky bases and best way to protect are thinking to small this is what a fortress should look like
this is a work in progress that wall i estimate at about 10000 blocks placed
Wow, what type of blocks did you put?
Just wanted to ask, I got alot of aluminum and copper but can't find tin.
You need to go lower... Try around Y level 20.
Punji sticks are on the grief list. if you play with biome o plenty you can use quicksand to get the drops.Would punji sticks work or does the mob grief them as well?
That is a 4 thick wall, about 6 high, of stone bricks. Only needs 2 high along the waters edge. Dez and I lived in a cleared dungeon level for a couple of weeks, and had a hopper/furnace setup going constantly fed by wood, which got upgraded to add cyclic assembers to make the bricks and Igneous extruders for the cobble. Many barrels of stone bricks. But now we have a nice lit space to start building a town.Wow, what type of blocks did you put?
Just wanted to ask, I got alot of aluminum and copper but can't find tin.
I'll watch for it but at this point not changing anything till I see it happen.
Would require a block logging program on top of changing the mob VI so that they target blocks at certain coordinates rather than a list of blocks. After all that coding I'd consider it it's own mod.
This is why I want to find somewhere to play SMP. I'd love to get something like this going, but I can't imagine the time required to do all that alone.That is a 4 thick wall, about 6 high, of stone bricks. Only needs 2 high along the waters edge. Dez and I lived in a cleared dungeon level for a couple of weeks, and had a hopper/furnace setup going constantly fed by wood, which got upgraded to add cyclic assembers to make the bricks and Igneous extruders for the cobble. Many barrels of stone bricks. But now we have a nice lit space to start building a town.
For scale, that circle at the top end of the pool is a rouge dungeon tower.
wow, impressive. I've just got a question. Where's the invasion portal? No way you got that all up before an invasion portal. I assume your nether portal is in a room somewhere because you can't mine redstone before going to the nether. Your garden also seems small, but then I don't know how small of a garden you can get away with since I always make 4 9x9 gardens at the very least.see all you people posting about these sky bases and best way to protect are thinking to small this is what a fortress should look like
this is a work in progress that wall i estimate at about 10000 blocks placed
wow, impressive. I've just got a question. Where's the invasion portal? No way you got that all up before an invasion portal.
Not really Eyamaz, After more testing using the pack, it looks like that only zinc is using Java 7 MetaID in Java 8 (Silver ore) for ore generation, as generation of zinc was done by COFH custom generator,hrm...
this may be an issue with j8 and m3 period then. @Glassmaker
Not really Eyamaz, After more testing using the pack, it looks like that only zinc is using Java 7 MetaID in Java 8 (Silver ore) for ore generation, as generation of zinc was done by COFH custom generator,
while the others are using Java 8's MetaIDs for generation as they are using Metallurgy's generator.
Upon that, and Metallurgy 3 having different Meta ID in Java 7 and Java 8 I would recommend everyone to use Java 7 for playing Blood and Bones & Metallurgy 3.3.3 to avoid issues, that includes Single player and Multiplayer.
Changing to Java 7 while having both Java 7 & 8 installed is simpler than everyone thinks, all you have to do is add -version:"1.7" to the start of Additional Java parameters In the Launcher's Advance Options.
Could always come and play on our server if you can find a spot not to close but not to far away I would help with materials and want to do a road to another town/keepThis is why I want to find somewhere to play SMP. I'd love to get something like this going, but I can't imagine the time required to do all that alone.
Not to mention it'd just be fun to have people to collaborate with.
Maybe check with people running servers, I'm lucky enough to own my hardware so this will not effect us but I'm not sure how many others are currently running serversSo, I should downgrade? Cause the pack has 3.3.3.1 and 3.3.3.5 is slotted for the next update. Iirc.
The real difficulty is server hosting companies. Probably not going to get them to change java versions.
Edit: also has brass turn into platinum and nether ores also turn "one off" from what they should
Here is the thing,So, I should downgrade? Cause the pack has 3.3.3.1 and 3.3.3.5 is slotted for the next update. Iirc.
The real difficulty is server hosting companies. Probably not going to get them to change java versions.
Edit: also has brass turn into platinum and nether ores also turn "one off" from what they should
Maybe check with people running servers, I'm lucky enough to own my hardware so this will not effect us but I'm not sure how many others are currently running servers