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pjfranke

New Member
Jul 29, 2019
139
0
0
So precisely what am I meant to do with short half-life nuclear waste anyway?

The longer half-life isotopes can go into a disposal drum but that won't accept the shorter ones.
I understand that since they're short half-life, they are intended to decay before being disposed. So, for the time being, you're stuck with them.
 

Xheotris

New Member
Jul 29, 2019
94
0
0
So precisely what am I meant to do with short half-life nuclear waste anyway?

The longer half-life isotopes can go into a disposal drum but that won't accept the shorter ones.
I swear there's a chest other than the drum that you can build that's designed for the short term waste. It's in the manual, but not mentioned online anywhere, and I am unfortunately away from my computer for the morning.
 
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Padfoote

Brick Thrower
Forum Moderator
Dec 11, 2013
5,140
5,898
563
I swear there's a chest other than the drum that you can build that's designed for the short term waste. It's in the manual, but not mentioned online anywhere, and I am unfortunately away from my computer for the morning.

I've also heard this. I'll check in a little bit to verify though.
 
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Padfoote

Brick Thrower
Forum Moderator
Dec 11, 2013
5,140
5,898
563
So precisely what am I meant to do with short half-life nuclear waste anyway?

The longer half-life isotopes can go into a disposal drum but that won't accept the shorter ones.
I swear there's a chest other than the drum that you can build that's designed for the short term waste. It's in the manual, but not mentioned online anywhere, and I am unfortunately away from my computer for the morning.

So I just checked (I do not have the handbook in my world currently, so I could be horribly wrong with this), but NEI shows a "Nuclear Waste Disposal Drum", and a "Spent Fuel Container". I think the fuel container is for the shorter half-life materials.
 

Derpysauce

Well-Known Member
Aug 29, 2013
882
259
79
Ben shapiro
You could be right, we're very close to spawn and I'm op and he's not so maybe that's why I can do stuff but he can't. What are the drawbacks of disabling spawn protection except for simply ruining the spawn point? :D
I would recommend going a bit away using /setspawn editing the spawn however you want then resetting the setspawn
 

Xheotris

New Member
Jul 29, 2019
94
0
0
So I just checked (I do not have the handbook in my world currently, so I could be horribly wrong with this), but NEI shows a "Nuclear Waste Disposal Drum", and a "Spent Fuel Container". I think the fuel container is for the shorter half-life materials.
I also remember something about needing to submerge the container for best results.
 
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pc_assassin

New Member
Jul 29, 2019
1,809
-2
1
This didnt get answered before so i'm posting it again sorry to bug anyone that has already seen it....

Game Crashed for no reason.... I think

---- Minecraft Crash Report ----
// Hi. I'm Minecraft, and I'm a crashaholic.

Time: 7/19/14 11:30 PM
Description: Ticking memory connection

java.lang.IndexOutOfBoundsException: Index: 45, Size: 45
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at net.minecraft.inventory.Container.func_75139_a(SourceFile:103)
at codechicken.nei.NEIServerUtils.getSlotContents(NEIServerUtils.java:78)
at codechicken.nei.NEISPH.setInventorySlot(NEISPH.java:186)
at codechicken.nei.NEISPH.handlePacket(NEISPH.java:46)
at codechicken.lib.packet.PacketCustom$ServerPacketHandler.handle(PacketCustom.java:186)
at codechicken.lib.packet.PacketCustom$CustomPacketHandler.onPacketData(PacketCustom.java:136)
at cpw.mods.fml.common.network.NetworkRegistry.handlePacket(NetworkRegistry.java:255)
at cpw.mods.fml.common.network.NetworkRegistry.handleCustomPacket(NetworkRegistry.java:245)
at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:85)
at net.minecraft.network.NetServerHandler.func_72501_a(NetServerHandler.java:1130)
at net.minecraft.network.packet.Packet250CustomPayload.func_73279_a(SourceFile:61)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:141)
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:691)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:175)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at net.minecraft.inventory.Container.func_75139_a(SourceFile:103)
at codechicken.nei.NEIServerUtils.getSlotContents(NEIServerUtils.java:78)
at codechicken.nei.NEISPH.setInventorySlot(NEISPH.java:186)
at codechicken.nei.NEISPH.handlePacket(NEISPH.java:46)
at codechicken.lib.packet.PacketCustom$ServerPacketHandler.handle(PacketCustom.java:186)
at codechicken.lib.packet.PacketCustom$CustomPacketHandler.onPacketData(PacketCustom.java:136)
at cpw.mods.fml.common.network.NetworkRegistry.handlePacket(NetworkRegistry.java:255)
at cpw.mods.fml.common.network.NetworkRegistry.handleCustomPacket(NetworkRegistry.java:245)
at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:85)
at net.minecraft.network.NetServerHandler.func_72501_a(NetServerHandler.java:1130)
at net.minecraft.network.packet.Packet250CustomPayload.func_73279_a(SourceFile:61)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:141)

-- Ticking connection --
Details:
Connection: net.minecraft.network.NetServerHandler@6efb6b49
Stacktrace:
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:691)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:175)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)

-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_55, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 186754544 bytes (178 MB) / 1331167232 bytes (1269 MB) up to 1908932608 bytes (1820 MB)
JVM Flags: 3 total; -Xms256M -Xmx2048M -XX:permSize=256m
AABB Pool Size: 1970 (110320 bytes; 0 MB) allocated, 1707 (95592 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 Optifine OptiFine_1.6.4_HD_C9 98 mods loaded, 98 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AppliedEnergistics-Core{rv14.finale3} [AppliedEnergistics Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{0.9.0.9} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.6.1.9} [Not Enough Items] (NotEnoughItems-1.6.4-1.6.1.9-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PowerCrystalsCore{1.1.8} [PowerCrystals Core] (PowerCrystalsCore-1.1.8-9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct-Preloader{0.0.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenModsCore{@VERSION@} [OpenModsCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
advancedgenetics{v1.4.3} [Advanced Genetics] (advancedgenetics-1.4.3-1.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AppliedEnergistics{rv14.finale3} [Applied Energistics] (appeng-rv14-finale3-mc16x.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Autoutils{1.0.1} [Autoutils] (autoutils-1.6.4-1.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BattleTowers{1.4.2} [Battle Towers] (BattleTowers_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHCore{2.0.0.5} [CoFH Core] (CoFHCore-2.0.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NetherOres{1.6.2R2.2.2} [Nether Ores] (NetherOres-2.2.2-55.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMultipart{1.0.1.268} [Forge Multipart] (ForgeMultipart-universal-1.6.4-1.0.1.268.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion{3.0.0.7} [Thermal Expansion] (ThermalExpansion-3.0.0.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IC2{2.0.397-experimental} [IndustrialCraft 2] (industrialcraft-2_2.0.397-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Thaumcraft{4.1.0g} [Thaumcraft] (Thaumcraft4.1.0g.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
betterstorage{0.8.0.47} [BetterStorage] (BetterStorage-1.6.4-0.8.0.47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AWWayofTime{v1.0.1g} [Blood Magic: Alchemical Wizardry] (Blood Magic v1.0.1g.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChickenChunks{1.3.3.4} [ChickenChunks] (ChickenChunks-1.6.4-1.3.3.4-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Chisel{1.5.0} [Chisel] (chisel-1.6.4-1.5.0fix.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHLoot{2.0.0.5} [CoFH Loot] (CoFHCore-2.0.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHMasquerade{2.0.0.5} [CoFH Masquerade] (CoFHCore-2.0.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHSocial{2.0.0.5} [CoFH Social] (CoFHCore-2.0.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHWorld{2.0.0.5} [CoFH World] (CoFHCore-2.0.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ComputerCraft{1.63} [ComputerCraft] (ComputerCraft1.63.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Waila{1.5.2a} [Waila] (Waila_1.5.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DragonAPI{release} [DragonAPI] (DragonAPI 1.6 v24.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderStorage{1.4.3.6} [EnderStorage] (EnderStorage-1.6.4-1.4.3.6-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EE3{0.1} [Equivalent Exchange 3] (EquivalentExchange3-1.6.4-0.1.142.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
extracells{1.6.9e} [ExtraCells] (ExtraCells-1.6.9e.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraUtilities{1.0.3c} [Extra Utilities] (extrautils-1.0.3c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThaumicTinkerer{2.3-140} [Thaumic Tinkerer] (ThaumicTinkerer-2.3-140.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForbiddenMagic{0.35a} [Forbidden Magic] (ForbiddenMagic pr0.35a (1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GeoStrata{Gamma} [GeoStrata] (GeoStrata 1.6 v24.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IC2NuclearControl{1.6.2c} [Nuclear Control] (IC2NuclearControl-1.6.2c-ic2-experimental.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
InfernalMobs{1.4.4} [Infernal Mobs] (InfernalMobs_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
inventorytweaks{1.56} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.56-b77.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IronChest{5.4.1.702} [Iron Chest] (ironchest-universal-1.6.4-5.4.1.702.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
JABBA{1.1.4} [JABBA] (JABBA_1.1.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MapWriter{2.0} [MapWriter] (mapwriter-2.0.16.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MFR Compat Forestry Trees{1.0} [MFR Compat Forestry Trees] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MFR Compat Extra Trees{1.0} [MFR Compat Extra Trees] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded{1.6.4R2.7.9} [MineFactory Reloaded] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatAppliedEnergistics{1.6.4R2.7.9} [MFR Compat: Applied Energistics] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatAtum{1.6.4R2.7.9} [MFR Compat: Atum] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatBackTools{1.6.4R2.7.9} [MFR Compat: BackTools] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatBuildCraft{1.6.4R2.7.9} [MFR Compat: BuildCraft] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatChococraft{1.6.4R2.7.9} [MFR Compat: Chococraft] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatExtraBiomes{1.6.4R2.7.9} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatForestry{1.6.4R2.7.9} [MFR Compat: Forestry] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatForestryPre{1.6.4R2.7.9} [MFR Compat: Forestry (part 2)] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatForgeMicroblock{1.6.4R2.7.9} [MFR Compat: ForgeMicroblock] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatIC2{1.6.4R2.7.9} [MFR Compat: IC2] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatMystcraft{1.6.4R2.7.9} [MFR Compat: Mystcraft] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatPams{1.6.4R2.7.9} [MFR Compat: Pam's Mods] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatProjRed{1.6.4R2.7.9} [MFR Compat ProjectRed] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatRailcraft{1.6.4R2.7.9} [MFR Compat: Railcraft] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatRP2{1.6.4R2.7.9} [MFR Compat: RP2] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatSufficientBiomes{1.6.4R2.7.9} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatThaumcraft{1.6.4R2.7.9} [MFR Compat: Thaumcraft] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatThermalExpansion{1.6.4R2.7.9} [MFR Compat: Thermal Expansion] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TwilightForest{1.20.5} [The Twilight Forest] (twilightforest-1.6.4-1.20.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatTwilightForest{1.6.4R2.7.9} [MFR Compat: TwilightForest] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatVanilla{1.6.4R2.7.9} [MFR Compat: Vanilla] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatXyCraft{1.6.4R2.7.9} [MFR Compat: XyCraft] (MineFactoryReloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AdvancedSolarPanel{3.4.7} [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_4_7_IC_EXP.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GraviSuite{1.9.9a} [Gravitation Suite] (mod_zGraviSuite_1_9_9a_MC_1_6_4_IC_EXP.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Natura{2.1.14} [Natura] (Natura_mc1.6.X_2.1.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons{1.10.5.70} [NEI Addons] (neiaddons-mc164-1.10.5.70.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|AE{1.10.5.70} [NEI Addons: Applied Energistics] (neiaddons-mc164-1.10.5.70.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|MiscPeripherals{1.10.5.70} [NEI Addons: Misc Peripherals] (neiaddons-mc164-1.10.5.70.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|ExtraBees{1.10.5.70} [NEI Addons: Extra Bees] (neiaddons-mc164-1.10.5.70.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|Forestry{1.10.5.70} [NEI Addons: Forestry] (neiaddons-mc164-1.10.5.70.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|CraftingTables{1.10.5.70} [NEI Addons: Crafting Tables] (neiaddons-mc164-1.10.5.70.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|ExNihilo{1.10.5.70} [NEI Addons: Ex Nihilo] (neiaddons-mc164-1.10.5.70.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIPlugins{1.1.0.6} [NEI Plugins] (NEIPlugins-1.1.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenMods{0.5.1} [OpenMods] (OpenModsLib-0.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenBlocks{1.2.9} [OpenBlocks] (OpenBlocks-1.2.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
iChunUtil{2.3.0} [iChunUtil] (util^iChunUtil2.3.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PortalGun{2.0.2} [PortalGun] (PortalGun2.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PowerConverters{1.6.4R2.3.2B1} [Power Converters] (PowerConverters-1.6.4-39.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RandomThings{1.9} [Random Things] (Random_Things_v._1.9__MC_1.6.4_.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Redstone Arsenal{1.0.0.0} [Redstone Arsenal] (RedstoneArsenal-1.0.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
xreliquary{1.1.2} [Xeno's Reliquary] (Reliquary-1.1.2b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_Ruins{11.0} [Ruins Spawning System] (Ruins_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Reciper{1.1.1} [§3§oSDXC §b§oReciper] (SDXC_Reciper_1.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
simplyjetpacks{0.3.1.1} [Simply Jetpacks] (SimplyJetpacks-0.3.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct{1.6.X_1.5.5.7} [Tinkers' Construct] (TConstruct_mc1.6.4_1.5.5.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TMechworks{33.c001660} [Tinkers' Mechworks] (TMechworks_mc1.6.4_0.1.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_UpdateCheck{1.1.1} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
warpbook{0.0.200b} [Warp Book] (Warp-Book-1.6.4-0.0.200b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
weaponmod{1.6.2 v1.13.6} [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ZanMinimap{0.9.4} [Zan's Minimap] (ZansMinimap1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
McMultipart{1.0.1.268} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.1.268.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMicroblock{1.0.1.268} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.1.268.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct Environment: DO NOT REPORT THIS CRASH! Unsupported mods in environment: optifine
Ender-Quarry Relfection Code:: No problems here
Profiler Position: N/A (disabled)
Vec3 Pool Size: 36 (2016 bytes; 0 MB) allocated, 24 (1344 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['pc_assassin'/139, l='New World', x=201.48, y=66.00, z=178.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'

Also i all the lava in my world (and nether) is invisible.. its still there just in invisible. Some info. I have restarted the game, relogged, am using defualt textures. and if it will help...

zeno's Reliquary
power converters
better storage
portal gun
thermal expansion
ic2
mfr
Powercrystals Core
CodeChickenCore
applied energ
extra cells
random things author gave permission
balkons weapon mod Permission on post
EE3 spreadhseet
advanced solar panels
gravitationsuite
Chisel
AutoUtils
Iron chest
Blood magic
open blocks
OpenModsLib
simply jetpacks
JABBA
Thaumcraft
Thaumic tinkerer
Natura
Nether ores
warp book
Tinkers
Tinkers mechworks
advanced genetics
Nei
Nei addons
Nei plugins
waila
Zans
Mapwriter
Computer craft
Chicken Chunks
Twilight Forest
Ender Storage
Extra utilities
Nuclear Control
Inventory Tweaks
Redstone Arsenal
cofh core
DragonAPI
Forge multipart
Geo Strata
Forbidden magic
Battle towers
Ruins
Infernal mobs
 

pe1irrojo

New Member
Jul 29, 2019
7
0
0
Does anyone know of a redpower compatible equivalent to the distribution pipe from tekkit classic? It seems like it would be necessary for almost any factory set-up, yet I can't find mention of one anywhere.
 

pc_assassin

New Member
Jul 29, 2019
1,809
-2
1
Ok then you tell me where it should go... Tech support wont help its a custom pack and just about anywhere in the forums I will get people saying "This doesnt go here move it!". Plus there is people that check this thread fairly often before that have helped with tech support for me before. Besides i'm not the only one who does it.
 

Xheotris

New Member
Jul 29, 2019
94
0
0
I honestly don't know where you should go. Try asking for someone on the irc who will help you troubleshoot a homebrew pack. Just don't make demands. Nobody here is obligated to help, even the moderators are just Joes who want to provide a free community to discuss modded minecraft. This isn't their job.
 

pc_assassin

New Member
Jul 29, 2019
1,809
-2
1
By your logic this thread shouldnt exist cause "this isnt their job" poeple that need help come here and people that have answers help them.
 

Narc

New Member
Jul 29, 2019
259
0
0
By your logic this thread shouldnt exist cause "this isnt their job" poeple that need help come here and people that have answers help them.
Son, you're coming here, posting your thing, getting no reply because *nobody knows*, and then insisting. It's the insisting that we're really complaining about. If you didn't get a reply the first time, it's clearly not something any of the habitual readers here knows anything about. It's certainly not something I've ever seen. You'll get more exposure making it a separate thread, but I wouldn't be feeling very hopeful in your place.
 

Xheotris

New Member
Jul 29, 2019
94
0
0
Does anyone know of a redpower compatible equivalent to the distribution pipe from tekkit classic? It seems like it would be necessary for almost any factory set-up, yet I can't find mention of one anywhere.
That's a really good question. I know there's some sort of round-robin functionality in TE itemducts, but I don't really know how it works.
 

pc_assassin

New Member
Jul 29, 2019
1,809
-2
1
The reason i reposted it was because i posted it late last night and i assumed it wasn't seen. I will take it to a new thread so you all can get back to other people instead of flooding the thread with people saying that it cant be fixed.[DOUBLEPOST=1405893396][/DOUBLEPOST]
That's a really good question. I know there's some sort of round-robin functionality in TE itemducts, but I don't really know how it works.

I dont know if it was implemented when RP was still around but if you can change it from dense mode to vacuum mode and then back to normal mode if thats what your thinking of
 

Hambeau

Over-Achiever
Jul 24, 2013
2,598
1,531
213
The reason i reposted it was because i posted it late last night and i assumed it wasn't seen. I will take it to a new thread so you all can get back to other people instead of flooding the thread with people saying that it cant be fixed.[DOUBLEPOST=1405893396][/DOUBLEPOST]

I dont know if it was implemented when RP was still around but if you can change it from dense mode to vacuum mode and then back to normal mode if thats what your thinking of

I'll try to be helpful via logic and standard troubleshooting practices, not knowing anything about custom packs...

1) Try creating a new world. See if you still have the issue(s). Name the world something like "Test 0001". This will indicate if you have a corrupted world file(s).

2) Disable the mods, one at a time until the problem(s) stop. Each time create a new world to avoid "contamination" from the previous test, naming each new world a higher number (Test 0002, Test 0003, etc.) At some point this should isolate a mod causing the problem(s). I say "a" mod because it could be a weird interaction between 2 or more mods. If you have it I would disable Optifine first... It seems to cause a lot of issues I've read about in these forums.

This could be a long process but should help determine a cause of the problem, at which point you can go to the support media for that specific mod for help.
 

pc_assassin

New Member
Jul 29, 2019
1,809
-2
1
I'll try to be helpful via logic and standard troubleshooting practices, not knowing anything about custom packs...

1) Try creating a new world. See if you still have the issue(s). Name the world something like "Test 0001". This will indicate if you have a corrupted world file(s).

2) Disable the mods, one at a time until the problem(s) stop. Each time create a new world to avoid "contamination" from the previous test, naming each new world a higher number (Test 0002, Test 0003, etc.) At some point this should isolate a mod causing the problem(s). I say "a" mod because it could be a weird interaction between 2 or more mods. If you have it I would disable Optifine first... It seems to cause a lot of issues I've read about in these forums.

This could be a long process but should help determine a cause of the problem, at which point you can go to the support media for that specific mod for help.

Standard practice that i wanted to avoid but.... I will do it none the less becuase this is the only real reply to the question and any help is appreciated. Thanks!
 

darkeshrine

New Member
Jul 29, 2019
760
0
0
Couple of Forestry questions that i can't find answers too:
-- Does the Pristine/Ignoble trait affect drones?
-- Is there an updated Bee Effects list?