Is it just visual? I mean if you hit F7 does it show as being litYes, I've restarted the server too. Its to strange
Is it just visual? I mean if you hit F7 does it show as being litYes, I've restarted the server too. Its to strange
Stupid suggestion(if I remember what those lights are): Have you tried placing a light in the block again and then breaking it properly?
Is it just visual? I mean if you hit F7 does it show as being lit
Yes, I've placed a light on every block and broke it afterwards. No change.
No. F7 shows only one field not properly lit.
On the former, each World interaction upgrade lets the node grab one cobble block an operation. So 1 grabs 1 cobblestone, 10 would grab 10, 64 grabs a full stack. I personally don't see the point in more than a stack of world interaction upgrades as the node cannot hold more than a stack of cobblestone.
RFTools Autocrafter Tier 3 is BRILLIANT for autocrafting compressed cobble. The tier 3 gets exactly 8 recipes, takes up only one block, and can handle as high an input as you can give it (as far as I can tell). It's amazing.On Forgecraft2 Soaryn117 uses 5 stacks of world interaction per node, and I don't remember how many nodes configured like this, but is connected directly to a configuration automatically converting to octo-compressed (is that the name of the block?) cobble. Of course, this goes directly into their EE^3 pedestal to make anything they want that has an equivalency value... I think the number they get from 1 of the big blocks is 4.2 billion.
Dang, you don't like BoP or IC2 either unfortunately I waited too long in my pack to remove them. But I'm case you are interested the code is shamcraft408.(Shameless, I Know) but my next pack is gonna be mostly hardcore, not completely but difficult. But will not have any automated farming or much tech or ExU healing axe(What's Shame).Time to actually ask a question...
Is there a large-ish kitchen sink pack that:
Has a working server version (Infinity 1.7.0 doesn't work, something to do with item/blocks missing, even though I have the green tick)
Doesn't have Biomes O' Plenty (I feel it ruins the world gen), and maybe mystcraft, but this one I can remove (though removing BoP causes issues apparently)
Doesn't have a heavy progression line (I don't mind something like: osmium being used to craft a TE machine, but not needing to "finish" one mod to get into the next)
Not hardcore based (can be played in peaceful mode with no issues/doesn't have mobs that try to make your life hell. Unless you go to a certain dimension)
Not Gregtech'd (I don't like IC2 or its addons, so I will avoid them at all costs)
Who, what, when, where HUH!?Dang, you don't like BoP or IC2 either unfortunately I waited too long in my pack to remove them.
Protip... If you don't like BoP, just don't set your world to generate a BoP world.
Apart from that, you look like you just need to keep playing Infinity. Ignore IC2 stuff, don't set the world to generate BoP terrain and you are good to go.
Although Jordan, there is @lenscas' pack. It has IC2 but you can ignore or remove it.Time to actually ask a question...
Is there a large-ish kitchen sink pack that:
Has a working server version (Infinity 1.7.0 doesn't work, something to do with item/blocks missing, even though I have the green tick)
If you do that, then you would end up just having a single recipe for "Stone" in the ME terminal. You have to put the specific item in the output slot as well for it to actually show up as a c...............
Maybe with an ae bridge or me bridge or whatever it is called and some LUA magic .....
I'm fairly sure there isn't.This should be easy - Is there a card or some other way to tell an AE storage bus to not take the last of an item from an attached chest?
I believe the ME Interface COULD do that. If not, you could always tell an interface to hold at least 1 item, and use that instead of a chestThis should be easy - Is there a card or some other way to tell an AE storage bus to not take the last of an item from an attached chest?
Starting to think that your rightI'm fairly sure there isn't.
Separate question:
Is there any faster way to process Forestry honeycombs, apart from "more centrifuges"?
Not sure about the interface being able to do it how I want but also not really an option, I will just need to do 2 x 32 requests if I need 64, the problem is simply that a chest is holding 27 stacks and when a full stack is removed a space is made that is filled by any of the 27 items the chest is told to keep full of - there should be something but I can manage without!I believe the ME Interface COULD do that. If not, you could always tell an interface to hold at least 1 item, and use that instead of a chest
The interface has 2 rows of 9.Starting to think that your right
SQ: Not that I know about, I used 4 centrifuges and 4 squeezers but I also sent the comb and drops to Jabba barrels (some with 640x upgrade) as priority so that minimised blockages
Not sure about the interface being able to do it how I want but also not really an option, I will just need to do 2 x 32 requests if I need 64, the problem is simply that a chest is holding 27 stacks and when a full stack is removed a space is made that is filled by any of the 27 items the chest is told to keep full of - there should be something but I can manage without!
Not in AE2 natively without setting up a complex redstone circuit, ae2 setup with comparators and stuff to manage inventory levels .This should be easy - Is there a card or some other way to tell an AE storage bus to not take the last of an item from an attached chest?
Depending on what you want computercraft could do it easilyStarting to think that your right
SQ: Not that I know about, I used 4 centrifuges and 4 squeezers but I also sent the comb and drops to Jabba barrels (some with 640x upgrade) as priority so that minimised blockages
Not sure about the interface being able to do it how I want but also not really an option, I will just need to do 2 x 32 requests if I need 64, the problem is simply that a chest is holding 27 stacks and when a full stack is removed a space is made that is filled by any of the 27 items the chest is told to keep full of - there should be something but I can manage without!