Is there some issue with tesseracts in the latest version of the CoFH mods? Even using all Thermal Mod power transfer pipes, I either can't get power into the tesseract, or power out of a tesseract on the same channel. I have Tesseract A hooked up via top-tier fluxducts (the ones that require cryotheum be injected into them and have no throughput cap), and have it set to Channel 1 to receive items (I'm using it for convenience's sake with my yellorium farm) and send power. Tesseract B is connected, again via top-tier fluxducts, to a fluid transposer, is set to the exact same channel as A and is set to receive power only, but the transposer never gets any energy. Is there somethin I'm missing?