I don't install any mods DW20 spotlightsWithout the minecraft mod that direwolf20 did a spotlight on a while back none of this would be possible lol
I don't install any mods DW20 spotlightsWithout the minecraft mod that direwolf20 did a spotlight on a while back none of this would be possible lol
Hey, it works. And it doesn't require building pillars hundreds of blocks tall.
Direwolf did a spotlight on this mod called Minecraft that adds tools made of a few materials (such as wood, iron, and diamonds), and lets you build things like 9x9s out of cobblestone... and lapis blocks...I don't install any mods DW20 spotlights
You don't need massive pillars...Hey, it works. And it doesn't require building pillars hundreds of blocks tall.
Direwolf did a spotlight on this mod called Minecraft that adds tools made of a few materials (such as wood, iron, and diamonds), and lets you build things like 9x9s out of cobblestone... and lapis blocks...
It does a couple other things, too, I've heard, but it's been a while since I watched the video.
(He posted it on April 1, by the way.)
Yep that's the mod VANILLA lolHey, it works. And it doesn't require building pillars hundreds of blocks tall.
Direwolf did a spotlight on this mod called Minecraft that adds tools made of a few materials (such as wood, iron, and diamonds), and lets you build things like 9x9s out of cobblestone... and lapis blocks...
It does a couple other things, too, I've heard, but it's been a while since I watched the video.
(He posted it on April 1, by the way.)
Is there another way to get the Natura cloud blocks needed for rhn's gates? That's what I was referring to with the massive pillar thing, which, in retrospect, wasn't very clear.You don't need massive pillars...
Wait, what are you trying to do? The picture's broken, so it's hard to see what's going on.Is there any engine/dynamo or machine which can power up a wooden kinesis pipe with RF as input?
Redstone engine isnt enought for it and I just dont want to use more pipes to transfer lava on a magmatic dynamo..
Wait, what are you trying to do? The picture's broken, so it's hard to see what's going on.
First off, what pack are you using, and, more importantly, what version of Buildcraft? One of the fairly recent updates changed the kinesis pipes so that they transfer RF instead of MJ, meaning that any old dynamo or BC/Forestry/Railcraft engine can feed RF into the wooden kinesis pipes.
If, however, you meant "wooden waterproof pipe", the answer isn't as simple. You may be able to power it by placing a TE energy cell next to it set to output power, although this may not work since I last tested it back in the days of TE2, before RF even existed.
If dumping more power into the pipe still doesn't do what you want, try replacing the wooden waterproof pipe with an emerald waterproof pipe. These have four times the capacity of the wooden pipes, same as gold. Your bottleneck may be not the engine, but the pipe itself.
Connect redstone engines directly. You cannot connect redstone engines to kinesis pipes since 6.1.2 due to the RF move.Is there any engine/dynamo or machine which can power up a wooden kinesis pipe with RF as input?
Redstone engine isnt enought for it and I just dont want to use more pipes to transfer lava on a magmatic dynamo..
You can use EnderIO fluid conduits. It's much better than BC pipes
You can use EnderIO fluid conduits. It's much better than BC pipes
Connect redstone engines directly. You cannot connect redstone engines to kinesis pipes since 6.1.2 due to the RF move.
Also much more expensive.
that would depend on the pipe, as its specific on thatanother question, is there a mod with a RF reader? like the EU reader of IC2 which read the amount of power running through a cable? (pipe)
that would depend on the pipe, as its specific on that
Flying? Jetpacks, power armour, morph, magic mods, whatever other mods supply it. You can also often find find Sulfur and Ash clouds in the Nether close to "land".Is there another way to get the Natura cloud blocks needed for rhn's gates? That's what I was referring to with the massive pillar thing, which, in retrospect, wasn't very clear.
another question, is there a mod with a RF reader? like the EU reader of IC2 which read the amount of power running through a cable? (pipe)
EnderIO has the Power Monitor, but it requires you to run all the power through it by use of EnderIO conduits I think.another question, is there a mod with a RF reader? like the EU reader of IC2 which read the amount of power running through a cable? (pipe)
i think the easiest way is to have one machine per recipe you want to automateQuestion:
Has anyone discovered a way of getting AE1 ME interfaces to stop exporting partial crafting ingredients before it have all the materials needed for the craft? Getting tired of it exporting half of the materials into a machine, thereby blocking the possibility of crafting the rest of the stuff needed for example.
A good example is if you try to automate a EnderIO Alloy Smelter to craft Vibrant Alloy. When you queue the craft the first thing it does is exporting the Ender Pearl into the Smelter. Next it now want to queue the Energetic Alloy(made in the same Alloy smelter). If you do not have Blocking mode on it will dump the redstone, glowstone or gold in along with the enderpearl. With Blocking Mode it just halts doing nothing...
This rather stupid behaviour forces you to have separate machines for each such craft...
I have realised that I can use the Gregtech Advanced Regulator to avoid multiples of the same item(like many IC2 Compressor recipes) from being exported into the machine before the correct amount have been met. The real problem is in recipes that involve different kinds of items(like for TE Induction Smelters, EIO Alloy smelters etc.)
You don't necessarily need that. Two alloy smelters should be enough for this process.i think the easiest way is to have one machine per recipe you want to automate