Ah, so you can't find the villager you want, eh? So, I could suggest the same thing as before, a villager zombification and curing system, and it'd only be slightly less helpful to suggest it now then I did before.
Another good question is how far are you in Witchery?
EDIT: Oh, and why bother with the MFSU? They can be recharged in many ways, and I don't suggest the MFSU for that.
...I do suggest only one thing, though, and it's only possible if you have Power Converters...
Witchery progress report: Nowheresville. I have the seeds (that's it), but I haven't started setting up an altar or chalk circles yet. My current base is quite FPS-laggy, I think due to my AE network & IC2 power systems, as well as its location, so I've been holding off on any big projects until I get my void age up and working. Hopefully a totally empty age will have far less lag than the overworld, and I should be able to spread out the visual-heavy parts of my base easier than if I were to bulldoze the overworld. What do you recommend?
I'm using the MFSU because it holds the most energy, and can recharge the fastest, of all the IC2 tiered power rechargers.
I only have two elite batteries in my MPS gear, in the helmet and in the power fist; I took the other three out as I found that the charge was draining from the top-down, causing my helmet to be depleted, then my chestplate, and so on. It also was not getting recharged by any fluxed or TConstruct electric items in my inventory, or my resonant flux capacitor, regardless of whether or not they were on my hotbar. So after my helmet's charge had been depleted (and there's no noticeable way to tell, unless you could point me to a good HUD mod), it would take damage. It got to about half-health before I realized what had happened and went to repair it.
After that, I upgraded to the largest battery size in the helmet and took the others out, which actually made me lose weight (take that, diet scams), so it wasn't such a bad trade.
/walloftext
So basically, why doesn't the MPS distribute energy among its pieces;
How can I recharge the suit better, such as: I drop it in a chest, the chest sends it to be charged, and it is cycled along until it's fully charged, then put into another chest, QUICKLY, as I often need to recharge while in the field;
And what about Power Converters?[DOUBLEPOST=1398559195][/DOUBLEPOST]
What's the easiest way to fuel a Lamp of Growth?
Depends on what you need it for. If you're using it for trees (or sugarcane, wheat, or other plants; which I assume is the entire point of the lamp anyway), for instance, you could cycle some extra saplings into the alchemical furnace; basically a self-fueling furnace system.
If you're using it for other things, such as mana beans, TConstruct bushes, or the like, just set up a small-medium-ish farm from cactus, saplings... anything that has the most herba on it, and then send the results into the furnace. I think netherwart is a particularly good source of herba; iirc, it can also be centrifuged into nearly every other aspect (eventually).