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Brotuulaan

Well-Known Member
Jan 14, 2018
182
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On that note, anyone who's played this pack before have suggestions for using the spirit world to my advantage since I can bring over a few items at a time? I watched a video where someone had set up a chunk anchor of some sort so he could set up an automated wispy cotton farm, but I don't know how much of that stuff I'll end up needing later on.
 

Brotuulaan

Well-Known Member
Jan 14, 2018
182
36
53
What are the most important design elements for the interior of an actively cooled reactor from Big Reactors?
 

Everlasting2

Well-Known Member
Jun 28, 2015
741
148
59
I'm having some issues with silent's Gems. I can't seem to hold a charge. Occasionally, reloading the client works for a few seconds, then the energy bar disappears and stays gone. Any ideas? I'm guessing a conflict with something, but I don't know what.
as far as i remember the player character can hold so little of it(chaos energy) in there own body and that bar might hide when not in use in this case.
 

Drbretto

Popular Member
Mar 5, 2016
1,893
783
139
as far as i remember the player character can hold so little of it(chaos energy) in there own body and that bar might hide when not in use in this case.
No, that's not it for sure. It's not my first rodeo with Silent's Gems, it's not behaving correctly. It will work normally for a few seconds when I pop into the world then breaks. Even when it's full, my chaos orb is set to refill and I'm standing under a charging crystal.

I don't think it's silent's gems. It's something else and it's causing the issue I described with storage drawers where it will only let me pick up one stack until I interact with a different drawer.

Something is causing items in my hand to malfunction. Particularly when holding shift.

(Edit: yes, I've looked through keybinds. Sneak is the only thing on lshift, but it does come up in yellow. No idea what that means. Only other feature linked to sneaking that I know if is Veinminer.)
 
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Drbretto

Popular Member
Mar 5, 2016
1,893
783
139
Aaand found it. Something in Ice and Fire. Man, that mod wants to be good. And really, artistically and conceptually it's really impressive. But it's just got so many bugs. I did everything to make this work. It just doesn't.
 

gattsuru

Well-Known Member
May 25, 2013
364
103
68
On that note, anyone who's played this pack before have suggestions for using the spirit world to my advantage since I can bring over a few items at a time? I watched a video where someone had set up a chunk anchor of some sort so he could set up an automated wispy cotton farm, but I don't know how much of that stuff I'll end up needing later on.
With just vanilla and witchery it's possible, albeit exceptionally difficult, to make an Enderchest in the Spirit World. If 27 slots is enough, that'd work. If you want your entire base linked, I'm pretty sure Infinity's version of AE has Quantum Bridges, and you should be able to stuff the parts for one and a simple fuel loop into a bauble bag with, at worst, two naps.
 
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Greatsaga

Guest
Does anyone know how to prevent Cyclic cables from connecting? For example, the pipes in extra utilities 2 could be blocked with a utility wrenched, and if you blocked both ends it would simply remove that connection. This does not seem possible with Cyclic cables, and there is no utility wrench as far as I can tell.
 

Brotuulaan

Well-Known Member
Jan 14, 2018
182
36
53
With just vanilla and witchery it's possible, albeit exceptionally difficult, to make an Enderchest in the Spirit World. If 27 slots is enough, that'd work. If you want your entire base linked, I'm pretty sure Infinity's version of AE has Quantum Bridges, and you should be able to stuff the parts for one and a simple fuel loop into a bauble bag with, at worst, two naps.
Oh yeah, I forgot about the quantum bridges! This is the first mod pack I've played with AE2, and I haven't gotten to those just yet. If I find something is worthwhile, I may take a look at that. And since the vanilla Enderchests were disabled for this pack, I didn't even think about the fact that I could bring a better enderchest with me in my belt and use that. That'll certainly make things easier. Heck, if I needed more than 27 inventory spaces for a project, I guess I could even front-load more storage to pipe in what I needed at my base so I could pull out everything I needed on the other end!

Does anyone know how to prevent Cyclic cables from connecting? For example, the pipes in extra utilities 2 could be blocked with a utility wrenched, and if you blocked both ends it would simply remove that connection. This does not seem possible with Cyclic cables, and there is no utility wrench as far as I can tell.
I don't have any experience with that mod, but if it's in a pack, sometimes the pack author will make wrenches cross-compatible. So if you have a yeta wrench from enderio or the wrench from IC2, you could try one of those on these pipes.
 

tsjb

New Member
Jul 29, 2019
45
0
0
Just started playing Ultimate Reloaded after a long time of not playing.

What mods do you guys use for mid game autofarming? I made a big forestry multifarm but I'm having trouble keeping up with with all the Apatite it needs since I started on a cool desert island in the middle of a huge ocean spawn.

What mods do you guys use for mid game weapons/tools/armour? I got so used to TC I'm not really used to any others! I have a decent RF supply for anything that uses those but haven't started an EU power system yet.

You used to be able to see a list of mods in NEI and clicking a mod would show you items from that mod. Is there a way to do that now?

Thanks guys.
 

Drbretto

Popular Member
Mar 5, 2016
1,893
783
139
So, my server keeps spamming this:

[15:51:44] [Server thread/INFO] [BuildCraft]: Awarding advancement to HardCheeze! Or we would do, if this was 1.12...
Only, this IS 1.12 and hardcheeze isn't even online.

The rest of the internet doesn't seem to know either because nothing comes up in my searches. Anyone know how I can make this madness stop? Besides removing BC.
 
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Greatsaga

Guest
I don't have any experience with that mod, but if it's in a pack, sometimes the pack author will make wrenches cross-compatible. So if you have a yeta wrench from enderio or the wrench from IC2, you could try one of those on these pipes.
I already thought of that and had tried every wrench in the pack. Honestly not even sure why Cyclic Cables are the main pipes early game in this pack... they are terrible. There doesn't appear to be any way to filter liquid either :/ -- might just have to inject EU2 or something in the pack.
 
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Cptqrk

Popular Member
Aug 24, 2013
1,362
635
138
So, I've been out of the Modded game for a while now.

Someone suggest a pack that is not "hard mode" but has some questing? I've looked at what direwolf20's been playing, and I don't want to go that far down the rabbit hole when it comes to crafting.

??
 

Brotuulaan

Well-Known Member
Jan 14, 2018
182
36
53
So, I've been out of the Modded game for a while now.

Someone suggest a pack that is not "hard mode" but has some questing? I've looked at what direwolf20's been playing, and I don't want to go that far down the rabbit hole when it comes to crafting.

??
What kind of questing are you looking for? Are you looking for Skyden-style questing where an NPC hands out quests as you complete them and turn them in (kinda MMO-style) or a checklist-style book that unlocks new sections and tiers as you obtain items in your inventory?

I played through Skyden a little while after it made the rounds and enjoyed it a lot, but it's a ways back in Minecraft versions by now. Sky Factory 3 was a blast and used a book, and I hear there's a Sky Factory 4 now. I'm working through Infinity Evolved on expert mode, and it also uses a book that watches your inventory. You can play it without expert mode, and it's a heck of a lot easier to play the way you want rather than working a preset progression. Neither of those have a story-line to them, so that might impact whether you want to try one of them.
 

Brotuulaan

Well-Known Member
Jan 14, 2018
182
36
53
If I set up two IC2 metal formers each with an AE2 interface and processing pattern for iron plates, will my system utilize both of them to cut the processing time in half? Are there some situations where AE2 might split its outputs to save time and some where it won't?
 

tsjb

New Member
Jul 29, 2019
45
0
0
Does Project X 2 add anything other than lamps? I'm struggling to find information on the mod.

It seems crazy to me that it adds 5 new ores to worldgen but only adds a lamp.
 

gattsuru

Well-Known Member
May 25, 2013
364
103
68
Does Project X 2 add anything other than lamps? I'm struggling to find information on the mod.

It seems crazy to me that it adds 5 new ores to worldgen but only adds a lamp.
XyCraft-inspired mods have always been a little weird -- the original was notorious (in 1.4.7?) for adding graphics-heavy TESR crystals everywhere that were basically used for tanks, a fabricator, and a (admittedly cool-looking) decorative blocks. It looks like X2 is still heavily in progress, and mostly just has the deco blocks and an engineering table.
 
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Teddy_Ctrl

Guest
Does anyone use xray on revelations or someway to find wither skeletons. Thanks in advance :^)
 

Pyure

Not Totally Useless
Aug 14, 2013
8,347
7,214
383
Waterloo, Ontario
Anyone know what the deal is with the Forestry Greenhouse these days? I wanted to get a (non-alveary) climate-control method for bees, but it seems at some point they went and deprecated all the Greenhouse blocks.
My google-fu fails to tell me if they're canceled forever, moved to some other block that I don't know the name of, or temporarily on hold.