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Discussion in 'General FTB chat' started by HeffronCM, Jan 29, 2013.

  1. Drbretto

    Drbretto Popular Member

    I don't mind some randomness here because it'll just confuse him more. And the only problem with something like conveyor belts (or water and the like) is that they can't push it through the poster because it's being held up by signs.

    But we ARE going vertical. We were going to use his house that his wife is building for him, but he demanded it be a floating house made of glass because he is a tasteless plebe and there's no where to hide it. Instead, I'm having his wife establish the idea of her decorating his area with posters. Once done with the house, she's going to line his quick-access shaft down to his basement lab with paintings. I'm going to give him a few days to get used to them being there first, then turn on the machine. This way, they'll be raining down from above and he'll just think they're coming from the surface.

    It's gonna drive him nuts! haha, I can't wait.
     
  2. OniyaMCD

    OniyaMCD Well-Known Member

    Oh, the quick access shaft will be perfect. Even if the chickens are half-way through a poster, he'll be going too fast to see them.
     
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  3. InThayne

    InThayne Well-Known Member

  4. Drbretto

    Drbretto Popular Member

    Yup! And, it might let me get away with openblocks fans, especially if the posters are opposite his "stairs". The chickens will have free reign to wait deer his lab, so it could because while before he finds out.
     
  5. Brotuulaan

    Brotuulaan Active Member

    1.7.10, Infinity Evolved.

    I'm trying to set up automated stocking with AE2 using level emitters, export buses, and an interface, but it keeps crafting the wrong number of items. I set up the emitter to emit a redstone signal when the system has less than 1 crafting table, but it's maintaining 5 in my system when I pull all or some out.

    Am I doing something wrong?
     
  6. Brotuulaan

    Brotuulaan Active Member

    It's being very inconsistent. I bumped the number up one by one, and it always maintained 5 tables. Once I hit 6 in the emitter, it filled to 32 and then stopped. I pulled them out slowly, and it didn't maintain 32. I brought it all the way down to 5, and it's maintaining at 5 still, even though the emitter is still set for 6.

    Is this setup seriously bugged for 1.7.10?
     
  7. Brotuulaan

    Brotuulaan Active Member

    In 1.7.10, do Big Reactor turbines actually explode if you let them run high for too long, or is that feature not yet implemented?
     
  8. GamerwithnoGame

    GamerwithnoGame Forum Addict

    I'm pretty sure that feature has never been implemented.
     
  9. Brotuulaan

    Brotuulaan Active Member

    Oh, so all the warnings are still bogus? That's kinda nice, so I don't have to worry about explosions if I set something too high.

    Another question, then: Are the efficiencies listed with his turbines still accurate? As in, the amount of steam in and RF out is still most efficient at 900 and 1,800, with any rotation speed above loses efficiency?
     
  10. GamerwithnoGame

    GamerwithnoGame Forum Addict

    As far as I'm aware, though it doesn't necessarily lose THAT much efficiency.
     
    Brotuulaan likes this.
  11. senpai6999

    senpai6999 New Member

    is anybody else having problems with tech born automatic crafting table? i created one and worked well but when i made second it took some time to get it work and when i started to play again it's not crafting again.
     
  12. Brotuulaan

    Brotuulaan Active Member

    Sorting bees with Thermal Dynamics filters--is there a setting combo that makes this possible? It seems using NBT makes all bees locked out (even exact matches) and ignoring it makes all the same. I'm trying to send some to magical disposal for mana and some to IC2 recyclers via ender chests, but this seems to not allow me to sort them via species. They're also all labelled as belonging to Forestry, so I can't sort by mod either, from what I can tell.
     
  13. Brotuulaan

    Brotuulaan Active Member

    IC2: I have an MFSU feeding a replicator that's replicating iridium. The iridium recipe says it takes 0 EU, but when I allow my switched MFSU (for output shutoff) to stay open, it cycles by one with a short stutter. If I use the switch to deactivate the MFSU, the replicator keeps working as normal, and when the replicator finishes, the MFSU stops cycling. So...

    Does the replicator have a bug where it accepts power even when a recipe doesn't call for it?

    ***EDIT***
    Forgot to look at the buffer in the replicator, so that may have been why it kept running even without the MFSU...

    ***/EDIT***
     
  14. Brotuulaan

    Brotuulaan Active Member

    Did some experimentation, and it looks like the buffer drops as it replicates materials anyway. So I guess my question is different now:

    Are recipes that list an EU requirement just going to use power more quickly while the replicator does its job?
     
  15. Drbretto

    Drbretto Popular Member

    probably better to ask here.. How do I add things to chests? Like, say, I want to have a small chance to find x item in nether fortresses, for example. Is that done from the mod the items are from or is there something central that I can use to edit chests in general with anything I want?
     
  16. OniyaMCD

    OniyaMCD Well-Known Member


    I think that's the 'dungeon loot table' - but I have no idea how you fuss with it.
     
  17. LordPINE

    LordPINE Well-Known Member

    You might want to take a look at LootTweaker: https://minecraft.curseforge.com/projects/loottweaker

    If you need help figuring out zenscript, feel free to send me a message on here or on discord (I'm pretty sure you have discord, right?)
     
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  18. Drbretto

    Drbretto Popular Member

    I do have your discord, yup! I just might take you up on that offer, lol. I'll look into it on my own first, though, I can usually figure things out. Thanks fir the direction!
     
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  19. Drbretto

    Drbretto Popular Member

    Server-runners: Let's say I have to have like 6 gb to run smoothly with 4 people, but then we bump that up to 12 people, does that requirement go up in proportion? Or is it something where it needs a certain amount to hold all the required info, then a smaller amount added per person? I'm just trying to get a rough idea what I'm getting myself into, lol
     
  20. Reddis

    Reddis Well-Known Member

    I read somewhere you need about 1/2 meg per person. I'm not sure if that is true though.
     
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