I have a world save that is 11GB which used to be run on a server with over 100 players (their names are still in the NEI folder, that's how I know how many players).
By browsing thru the folders, I discovered that more than half of the filesize (almost 7 GB) is in the "region" folder which is 1665 files with the ".mca" extension.
I ran the OPIS mod in this v1.7.10 minecraft world, and it tells me there are 1000 chunks loaded, but only 9 of them are actually mine. So my task is to either go to each loaded chunk and look for chunk loaders... or else maybe there's an easier way? By deleting all those region files perhaps?
Q1: If I remove most of the .mca files in the "region" folder, will the game still work properly?
Q2: How do I determine which .mca region files are the ones where my base is located, so I can save those ones and delete all the rest?
[EDIT: I found the answer to #2 here]
By browsing thru the folders, I discovered that more than half of the filesize (almost 7 GB) is in the "region" folder which is 1665 files with the ".mca" extension.
I ran the OPIS mod in this v1.7.10 minecraft world, and it tells me there are 1000 chunks loaded, but only 9 of them are actually mine. So my task is to either go to each loaded chunk and look for chunk loaders... or else maybe there's an easier way? By deleting all those region files perhaps?
Q1: If I remove most of the .mca files in the "region" folder, will the game still work properly?
Q2: How do I determine which .mca region files are the ones where my base is located, so I can save those ones and delete all the rest?
[EDIT: I found the answer to #2 here]
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