Does anyone have an ETA on when the Thermal Expansion Mod Developers will re-add Tesseracts?
split off into different mod called thermal AscensionDoes anyone have an ETA on when the Thermal Expansion Mod Developers will re-add Tesseracts?
The ender lilies work on a timer and aren't tick based so basically there isn't a way to speed up growth. I would recommend melting the seeds down in the magma crucible. And then put the liquid ender into the smeltery and pour it into a pan cast. You get 16 pearls per. Which is far more than youd ever grown.So, got some sort-of-simple, possibly complicated questions:
Does AA Greenhouse glass still work the same? And how DOES it work? Does it apply a bonemeal effect? Likewise does the IE cloche apply a bonemeal effect without fertiliser in it? And is it bonemeal-like WITH bonemeal fertiliser in?
I've got an Ender Lilly and some end stone, and I'm trying to decide the best way to use it. I put it in a cloche (now the crash has been fixed) and it seemed to be very slow (which is weird considering I'm sure I've seen it fast on a DW20 video); likewise I've tried it under greenhouse glass and it doesn't appear to be any faster (I didn't give it too long, because if anything it seemed slower), so I'm now just left wondering really!
not really since there grown on end stone(if not endstone its bad growth rate but the cloche only accepts endstone soil for these) and auto harvested + auto replanted in the cloche . they have a chance at an additional seed drop which does mean it will be spreadable then theres chunkloading the ender lilies ....(thats alot of pearls)I would recommend melting the seeds down in the magma crucible. And then put the liquid ender into the smeltery and pour it into a pan cast. You get 16 pearls per. Which is far more than youd ever grown.
last i heard ender lilies are an exception by the ie dev for acceleration a clocheEek, not so simple a question then! But one worth asking from the sounds of it. Like @Cptqrk, I'm sure I've seen DW20 use the cloche, and it looked super fast then, which suggests that SOMETHING has changed since that time. If I get more than 1 ender lilly, I'll do some parallel experiments and see how it turns out.
Ah, that would explain it! The exception was probably added after DW20 showed how OP it was on the Forgecraft server. Damn himlast i heard ender lilies are an exception by the ie dev for acceleration a cloche
Yeah that seems to happen quite frequently when Dire finds an exploit.Ah, that would explain it! The exception was probably added after DW20 showed how OP it was on the Forgecraft server. Damn him
Didn't Lillypad of Fertility used to affect Ender Lily Seeds positively? The rationale behind it was the LoF used to add extra growth ticks rather than force a bonemeal event. Maybe I'm remembering wrong, but there was a way to do it way back in Monster. Granted, that was way back in 1.6, so things very well may have changed since then.
I usually just try to get as many as I can early, then plant them near my bed or beside a main door (somewhere I see them often, but aren't in the way). This makes it easy to see them as soon as they are ready for harvest. Since they are finicky about what can farm them and how to speed them up, I usually just manually tend them, adding more seeds as they become available.
Definitely worth a science fair project to see what options are available at this stage.
Basically, yes - as long as the area with the leaf generators is chunkloaded, I believe.Hello !
I don't understand so much Extra Utilities with wireless battery and transmitters.
I have done on railcraft trees farm and put around wireless battery (extra utilities 2) with above leaf generator (actually additions). Then i place some wireless transmetters (extra utilities 2) on every Ender Io RF Bank on my base.
The farm is 400 blocs from my base.
Do leaf generators (no transmetters are on them) by the wireless battery will give the RF produce to the bank ? Even the long distance ?
I quite confused to transfer the energy of the leaf generator to my base without cables every where.
Yeah that seems to happen quite frequently when Dire finds an exploit.
Basically, yes - as long as the area with the leaf generators is chunkloaded, I believe.
The generators power the wireless battery - note that these need to be connected by, say conduits or IE wires, it won't pull RF wirelessly from the generators; the wireless battery takes in the RF and sends it to the wireless transmitters. I believe you need to right-click each wireless transmitter the first time you put it down to check where it is then sending RF to - it does not need to be attached to the RF users, it has a short range of its own.
You MAY need some ExU2 Grid Power for the system to work, I'm not sure - its been a while since I used it!