I realized that the mod Chicken Chunks are disabled in FTB Infinity Evolved ModPack and I'm curious to know why it is disabled and also wanted to know why they just do not remove it?
FTB Utilities exist.I realized that the mod Chicken Chunks are disabled in FTB Infinity Evolved ModPack and I'm curious to know why it is disabled and also wanted to know why they just do not remove it?
I realized that the mod Chicken Chunks are disabled in FTB Infinity Evolved ModPack and I'm curious to know why it is disabled and also wanted to know why they just do not remove it?
One of my friends is trying to start a project ozone server for us to play on, but runs into some problems regarding Lapito's Galacticraft.
The server loads up to a certain point, but then refuses to go any further
Playing FTB infinity evolved, is there an item than can give me a infinite passive regeneration buff? one that i wouldnt have to reapply. (fine if it requires a battery for something like that) Also what is the best storage for RF
I think EnderTech health pads can do it. And best storage is Draconic Evolution's glowing spherePlaying FTB infinity evolved, is there an item than can give me a infinite passive regeneration buff? one that i wouldnt have to reapply. (fine if it requires a battery for something like that) Also what is the best storage for RF
Is there a way to keep a chunk permanently loaded in a single player world (in FTB infinity)? There is an in game item that can do so, but I would assume there is some sort of config option that can be used as well. Just not sure where to look. Thanks!
Doesn't AE2 have a Crafting Monitor that let's you see what it's currently doing?Is there a way to add some type of redstone signal or any notification to an AE2 crafting co processor to show when it is currently processing a recipe?
Elevator tracks will only transmit a redstone signal downward, but will do so infinitely far. So the source of your redstone signal will need to be at the top (which it sounds like you've already figured out).I'm just starting to use Railcraft for the first time, and I'm trying to figure out how to properly use elevator tracks. I found that a lever at the bottom to get the redstone signal to the top didn't go as planned, as when I hit the track from above I bounced back and was sent back along my rail. Big buttons, even with a stack of items in them, don't stay pressed long enough for the cart to get all the way back up. I need to lengthen the signal it gets without toggling it so it lasts long enough to get me up, but will be off by the time I get back. How do I do this? Ik repeaters delay a signal but that's about it.
Playing Infinity Evolved btw.
Use a RS Latch together with two Directional detectors.I'm just starting to use Railcraft for the first time, and I'm trying to figure out how to properly use elevator tracks. I found that a lever at the bottom to get the redstone signal to the top didn't go as planned, as when I hit the track from above I bounced back and was sent back along my rail. Big buttons, even with a stack of items in them, don't stay pressed long enough for the cart to get all the way back up. I need to lengthen the signal it gets without toggling it so it lasts long enough to get me up, but will be off by the time I get back. How do I do this? Ik repeaters delay a signal but that's about it.
Playing Infinity Evolved btw.
By NOT gate, you mean an inverter, right? Those things are pretty easy. I haven't really done anything with ProjectRed, but looks like it's time to make more than just red alloy wire. I'll have to do some fiddling around to figure out state cells though.
Going off topic, just how rare are massive mushroom biomes? This thing isn't even an island either. It's a huge, sprawling mushroom biome. Lots of villages, too.