perhaps this question has been asked elsewhere, but I can't find it, nor any answer to it, so here goes: On curseforge, some mods are listed as being for MC 1.8, others for MC 1.8.8 and even others for MC 1.8.9. Is there any reason why mods for 1.8 or 1.8.8 shouldn't work on 1.8.9? And if I would be to create a (private) modpack for MC 1.8.*, which version would be best to use?
Are you in a Mystcraft age? I think there's a symbol that causes those types of trees, with 2x2 trunks and made of vanilla oak wood and leaves, to spawn. There's no other way to grow them- the leaves will only drop vanilla saplings.Playing FTB infinity, anybody know what mod adds these trees and how to grow them? I'm in a snowy forest biome if that helps
Those are from the twilight forest mod. Not sure which trees they are but the saplings are probably findable in that dimensionPlaying FTB infinity, anybody know what mod adds these trees and how to grow them? I'm in a snowy forest biome if that helps
I don't know how to play FTB Infinity without re downloading the game again every time I want to play. Does ANYONE know how to play without re downloading the game? (I am on Windows 10)
"natural lighting only " it basically depends on how the lighting is caused .Hi. I've been having trouble with the Immersive engineering lightning rod. I've been using a weak ritual stone with lapis on top in a Compact machines dimension to generate lightning, but the lightning rod doesn't seem to accept it. I've had another build similar to this one using pneumatic craft and it worked like a charm, but it had too much complexity. Why doesn't the lightning rod accept the lightning
As a couple of lightning based power systems out there, it doesn't actually care about lightning hitting it. How it works is during a thunderstorm, or at one tenth chance while raining it rolls some numbers based off the size and height of the lightning rod/fence and if it decides to go ahead with it it generates the power and creates a lightning bolt on top of it.Hi. I've been having trouble with the Immersive engineering lightning rod. I've been using a weak ritual stone with lapis on top in a Compact machines dimension to generate lightning, but the lightning rod doesn't seem to accept it. I've had another build similar to this one using pneumatic craft and it worked like a charm, but it had too much complexity. Why doesn't the lightning rod accept the lightning
It is more than likely not enough altar power... some witches brews now require an altar to be nearby.. and some of the costs are pretty hefty.But they can be lowered by putting special circles around the cauldrona player on my server is having an issue with witchery. (Infinity 1.10.1....) She's trying to make some brews in a witches cauldron, but all it does is change the colour of the water in the pot.. I've asked her to recheck the recipe, but are there any other requirements needed to make witches brews? (I've never done witchery, so I'm not sure LOL)
My understanding is definitely yes it works like a mining laser. The core sampler tells you what you can find in a chunk. I watched a video once where it didn't work in a "flat" world during a walkthrough. I'm guessing some chunks can have zero ores, or flat worlds don't produce ore-producing chunks.Thinking about starting to use a Immersive Engineering excavatoron FTB Infinity Evolved, but it did not yet understood how this works.
If I understood it right, its not acctually mining the blocks. Its more like the MFR Laser generating the blocks out of nothing.
Not the type of ores depends on the Deposit that was found by the Core sampler inside this chunck.
Is this right?
My understanding is definitely yes it works like a mining laser. The core sampler tells you what you can find in a chunk. I watched a video once where it didn't work in a "flat" world during a walkthrough. I'm guessing some chunks can have zero ores, or flat worlds don't produce ore-producing chunks.
I'm glad you reminded me of this...I've just reached the fission age (IC2-e with superheated steam setup) and I've been trying to think of a half-decent energy sink. If I can afford this thing (e.g. it doesn't require nether stars or draconic stuff....expert mode ftw) I'll build one tonight.
Yeah whether a chunk has ores or not is random, and the vast majority do not, I think I checked nearly 20 chunks in my expert world before finding one with ore, really got to check sometime if turtles can use core drills.
On a not really related note but because I'm thinking of it, you may have noticed that Expert adds recipes for a few random items that aren't normally obtainable such as primal mana, the most notable of these by far is Pure Mana, a normally uncraftable and unnamed block from XU called Pure Love. This block actual has a function you see, it's the best booster to breeding animals I've ever found, the way it works is that every second of so every animal touching it has their breeding cooldown reduced, gets set to love mode if they can breed, and also causes any children to age. Critical in obtaining the pink slime needed for a mining laser for me, spent about five minutes ferrying cows over to a slaughterhouse before getting the 1000mB and then spent something like 100 bolts with a crossbow of power killing all the cows it had produced before they all died, resulting in several stacks of leather and beef. Seriously just try it, the thing is amazing.
Also, diesel generators are nerfed in infinity, max at 1kRF/t, still produce the total RF per fuel iirc, just at a quarter of the speed.
810 eu/t. Multiply by four to get RF/t. Its really complicated to set up correctly and the videos for it are mostly crap :\I should start going into the IC2 reactors now or I will pay for it later. But scared of it. never before did it and it seems complicated. What power output does your fission age reactor thing have?