Yeah, I think increasingly MultiMC is the only realistic option if you're running a server and you're not entirely happy with what FTB is doing. Don't get me wrong, I think the Direwolf20 pack is an incredibly good series of choices; I just have projects that are complex enough that I need better logistics management and I don't want to alienate my existing playerbase by making them work too much for it. It's too bad Redpower2 just nukes some people's framerates past a certain complexity threshold.[DOUBLEPOST=1360622244][/DOUBLEPOST]NEW SIMPLE QUESTION: It occurs to me that I've never even once seen anyone build anything besides Tanks and the ovens from Railcraft. I've never seen even one non-trivial build.Many FTB people play on Forgecraft, but they aren't using the FTB Launcher for that server. I think they host the instance on Dropbox, where it can be updated by the various mod devs. The people playing (or testing) on the server just download the instance and import it into MultiMC.
I think it's been said that the FTB launcher will eventually add in multiple config options for certain modpacks, such as the ability to switch between GregTech Hard/Easy Modes. Not exactly what you're looking for, but it offers a little more customization than what's currently available.
FTB is designed for those people who don't want to bother manually downloading mods, resolving ID conflicts, etc. But you trade off customization options for that simplicity. Plenty of people are okay with that. Those who want servers with non-standard loadouts will have to deal with getting their users to make the necessary changes to their clients.
The furthest I've ever gone personally: exactly enough steel for a feeder.
What do people use it for, and does anyone have a demo of a really cool use? Because right now I almost want to disable it to let more people play with Steve's Carts.