Well to be honest. Once people realize that the new Forestry Tree Farms give out about 3 times more Saplings then the old systemmm... Biomass will become the newest thing.. Since you get more bang for the buck with biomass anyway MJ wise.
And More apples to boot, to boost it with apple juice.. Lava will become a novality.
Somebody may have come up with this already, but it's new to me. The idea is pretty simple:
Make pumps overheat if they are pumping lava. Require water cooling.
Now that last part is the tricky part, since people are clever. Obviously cans won't work, since that's just another ender chest waiting to happen. And you can't require the water to be pumped in (all you'd need is a liquid transposer). So I'd suggest that, if pumping lava, the pump must be adjacent to at least one water source block.
Done! Right? What did I miss?
Easy way I guess would just to have two seperate block id's for lava in the nether and lava in the overworld, retaining the original for the overworld maybe so machines would still work with the lava there. Imo it's an issues for the server owners to fix, not for the modpack creators.
lets make it even harder and fully uninstall FTB, and minecraft toss your computer off a cliff and take pen to paper and start emulating all this through mathematical formula in machine language like a real man
I disagree. The mod makers have added a mechanic that does not exist in vanilla which causes very large amounts of server lag when it is used. It is up to the mod makers to find a way to make this mechanic usable without causing large amounts of server lag. If and only if they are unable to do this, then they should remove the mechanic.If it's for an SSP setting, just don't use nether lava
If it's for a server, then it's up to the server owners/admins to make the rules
In NO way is it up to the mod makers. If they want to add something/take something away then fine, but telling them to do it smacks of.. oh idk... highly presumptuous and quite arrogant.
If it's for an SSP setting, just don't use nether lava
If it's for a server, then it's up to the server owners/admins to make the rules
In NO way is it up to the mod makers. If they want to add something/take something away then fine, but telling them to do it smacks of.. oh idk... highly presumptuous and quite arrogant.
Disable flowing lava animations?I disagree. The mod makers have added a mechanic that does not exist in vanilla which causes very large amounts of server lag when it is used. It is up to the mod makers to find a way to make this mechanic usable without causing large amounts of server lag. If and only if they are unable to do this, then they should remove the mechanic.
From my point of view, this is a similar issue to the state of Buildcraft pipes in 1.2.5. They were a lag-intensive mess and I had to tell my friends to only use tubes. Now they've had a thorough rewrite and can be used with no more lag than tubes create. Something similar needs to happen with the way the pump handles large bodies of liquid.
Seriously, that's the ONLY way you're going to eliminate lag from lava pumps. The lag is caused by the updates for minecraft because of the flowing lava animations. Hundreds of blocks of individual animation. Until *THAT* code is re-written (and that is vanilla code, and trying to change it significantly is going to be *extremely* invasive), you won't be able to eliminate lag from lava pumps.
That would be like trying to blame a gun manufacturer that people use their products to kill people with.
Netherrack would look better, but it would let you pump the lava, then harvest the netherrack to melt into lava in a crucible, providing 1.5 buckets per source block.There has been at least one suggestion in here to replace lava source blocks with cobblestone as they're pumped out (I'd use netherrack if in the nether, but that's just a quibble). If that were implemented, I'd think it would help a great deal with server load, no?
including the centrifuge recipe which had to be nerfed solely because of the nether.
Also no way to continue pumping lava because the cobblestone blocks it.Forge pull requests exist for editing base classes. It is how mods can get completely new off the wall features that require vanilla tweaks into the game.
There is an alternative: when you remove a lava source block, don't leave empty air. Either convert it to cobblestone with less lava, or require a source of fill material to replace. No empty air blocks, no flowing lava blocks, no lag problem.
So you change the pump to pull the furthest block it can access first instead of the nearest. Heck, I thought they already did that, it makes more sense from a number of standpoints.Also no way to continue pumping lava because the cobblestone blocks it.
AFAIK that's exactly what they do.So you change the pump to pull the furthest block it can access first instead of the nearest. Heck, I thought they already did that, it makes more sense from a number of standpoints.
i think pump pumps the most distant blocks first and nearby last so that wouldn't be a problem. The problem would be if you wanted to drain a lava lake to make spaceAlso no way to continue pumping lava because the cobblestone blocks it.