Is there a way to balance inputs into a Cyclic assembler?
I'm trying to automate my food production but after a while multi-item recipes start causing problems... lets take a smoothie for example:
You need a farm for the fruits and a glacial thingamabob to produce the ingredients, then pipe both into a Cyclic assembler to get a smoothie.
But the farm is NEVER as fast as the snowball production and after a while the fruits can't be piped into the assembler because it is overflowing with useless snow.
Is there a way to mitigate this problem? I'm not very experienced with various mods, so there might be another way to approach this problem I don't know about.
The only solution I found was to use the Rationing Pipes from Extrautilities (I switched to creative to experiment first, so I cheated them in)