Not sure what is happening but I crafted an Energy cell for AE2 and the quest log won't recognize that I crafted it.
Will fix it
Not sure what is happening but I crafted an Energy cell for AE2 and the quest log won't recognize that I crafted it.
1. You can breed them with Agricraft. It is explained in the quests. You just need to complete the quest where you need a journal in "general minecraftia shit".
2- You can use EnderIO. It adds item conduits and power conduits which in addition can be in the same block space.
3. It is Hunger Overhaul that does it. It is on purpose so that food is harder. Use bone meal or a watering can if you want to speed up the process.
How much RAM is good to allocate for this pack? I keep crashing upon the world startup :/ it used to work and then one day a couple weeks ago it wouldn't let me load a world without crashing.
Maybe you should also add some more hearts to the rewards since there are these "death" quests, but I (about halfway through the pack) haven't gotten that many extra lifes...
Otherwise, as said by many others: Great pack so far
Also i have a question about TSoL, when the first 15 undiminished food have eaten, how much of a different kind of food we need to eat for avoiding the diminishing returns ?
First, thank you for that great, well balanced modpack, it's already so much fun. But i have one request for you (dont' know i'm first or what), in the upcoming versions, please add some descriptions and titles for the quest. Thank you.
I really think another mod which you could add would be ars magica 2, you could do quests for defeating the guadians and building specific item e.g. the occulus. Thanks in advance.
Great Work so far
Ars magica 2 can be slightly op, but it can take quite a while to get to that point. Plus even if you're virtually op, the bosses can be a pain to spawn in, which is why it is actually quite balanced.
If ars magica 2 isn't put in the mod pack,
would it break the mod pack to add it in anyway?
Im not sure what your friend does on ars magica, but it can be op and few times, but itis very hard to get to the end game things, if in creative you can, but playing legit it takes a lot longer. the most op spell is star strike, and i haven't figured out how to unlock it legit, and i had played for quite a while. As for the bosses, they can balance it out, the fire boss takes a lot from what i know to spawn in, so it is quite balanced
I don't know a lot about the mod and it is some time ago, but what I remember he did was creating fire spells killing all enemies in an area and digging great holes in seconds. He didn't get so far either and there where bosses he didn't defeat. Also even if the bosses balance it a bit out, at least for my part I like that there is a little risk fighting of hordes of zombies or skeletons. That you don't feel invincible in your world. Maybe a bit like Etho, if you know he is. Only wears diamond boots with feather falling so still normal zombies and skeletons can be dangerous.
This is of course my opinion and not all people share the same opinions. Like I just said, I might add it after I have looked some more into it.