and you say you can dig great holes with a spell, it is similar to tinkers construct, just magic instead of tools
All i can think of you doing is a vote, 'do you want ars magica 2 added or not ?'
Also, can the descriptions follow the whole creator lore thing at the beggining too?
Will you finish the quests for twilight forest first or move directly to witchery?
With all the mods listed on the poll, will there be some quests created for each of them? Or are some mods going to be left out of the quest lines?Looks like Witchery and IC2 won the poll, but I think I will start making quests for Witchery, because there are already quests for a machine mod. New poll will be up soon.
With all the mods listed on the poll, will there be some quests created for each of them? Or are some mods going to be left out of the quest lines?
No particular mod, I was just wondering about all of them, as I know little about the mods on the pollMy goal with this pack is to create quests for every single mod added to the pack, so eventually there will be quests for the mods with least amount of votes too. Of course I am not going to work as intense with the pack as I do now, but I will keep it as a side project and work when I have some extra time. That is why I wanted you to vote what mods I should focus creating quests for. Is there a mod in particular you where thinking about?
i played about 18 hours straight, yeee i went pretty crazy ^^, i looked about 2k block to all directions, and no aa2 meteors spawn. is that only me? cause i can't do anyhing without insribers. (maybe quests give them? idk rly ) and most annoying part of that that there are so many magical forests...... i mean. come on
oh and btw village generation is horrible i guess, i found only 4 villages in 4kx4k
throw all of this, this pack is actually great! i enjoyed every second i played. spice of life is abit bitch but i'm settled for now keep up the good work! lovin the quests!
Logistics pipe networks can request items from an AE network and also has several features that AE2 doesn't have. If you don't use logistics pipes at all you are missing out.I actually wouldn't recommend spending a lot of time creating quests for Logistics Pipes as that mod is useless once you have AE2
Logistics pipe networks can request items from an AE network and also has several features that AE2 doesn't have. If you don't use logistics pipes at all you are missing out.
you can't replace tool parts because there is no iguana tweaksDid you make it so that you can't replace tool parts with Tinkers?