ha haaaaa yeahhh so sorry to bother you I should read moreDid you reset your HQM data?
ha haaaaa yeahhh so sorry to bother you I should read moreDid you reset your HQM data?
Okay, it looks like the zip for the server file on the launcher is broken, as my Drive copy works fine. I'll inform the third party team of this.Your server release appears to have a broken scala-library-2.11.1.jar
FTB has 7.75 GB and im using 64 bit JavaOof. You still have analytics on, not sure if that's the cause. There doesn't even seem to be a real "error" near the end, either..
how much RAM does the FTB launcher have set to it? FTB Launcher, Settings tab.
64 bit or 32 bit?
I've heard and have obeyed, giving 4 gigabytes or more to Java, and in this case controlled by how much is given to the launcher, is a bad idea..FTB has 7.75 GB and im using 64 bit Java
ok ill try redusing it, ill let you know how it goesI've heard and have obeyed, giving 4 gigabytes or more to Java, and in this case controlled by how much is given to the launcher, is a bad idea..
consider reducing it. it's just Java.
Just confirmed this happening on my end, which is odd. I'm going through the list and finding some others doing this same odd behaviour, but I can't figure out what's changed.hi!
always problem with seed infuser certus quartz + universal seed = blaze seed and not certus quartz seed. i am alone with this problem ?
(sorry for speak langage... french ... )
for infusion, Blaze Powder gives Glowstone seeds.Just confirmed this happening on my end, which is odd. I'm going through the list and finding some others doing this same odd behaviour, but I can't figure out what's changed.
I'll do some more testing and figure out how to fix this.
I'm thinking more FMC shenanigans. It may look at say blaze rods, look at its oreDict info, and say anything in there is useable for seeds. The only issue with that is with the FMC thing, there's now items (like certus quartz) with multiple outputs.Just confirmed this happening on my end, which is odd. I'm going through the list and finding some others doing this same odd behaviour, but I can't figure out what's changed.
I'll do some more testing and figure out how to fix this.
I've gone through all the seeds and found that 30 seeds were giving the wrong seed.for infusion, Blaze Powder gives Glowstone seeds.
Glowstone infusion works correctly, as do Blaze Rods.
Both charged and regular certus quartz give blaze seed.
nether quartz gives redstone..
know what, i'm gonna let you handle it all, but it's not just certus quartz bugged.
I think that might be what its doing, but not exactly in that way.I'm thinking more FMC shenanigans. It may look at say blaze rods, look at its oreDict info, and say anything in there is useable for seeds. The only issue with that is with the FMC thing, there's now items (like certus quartz) with multiple outputs.
"name": "Gunpowder",
"lore": "",
"ingredient": "dustGunpowder",
"weightedDrop": "",
"color": 5656657,
"dropMin": 3,
"dropMax": 8,
"growthTime": 1200,
"tier": 0,
"refinerOutput": 1,
"ingredientAmount": 32,
"powerPerStage": 4000,
"weigthedDropChance": 0,
"refinerAmount": 12,
"seedID": 14,
"seedReturn": 1,
"isSharp": true,
"modRequired": "",
"type": "crystal"
},
{
"name": "Tin",
"lore": "",
"ingredient": "ingotTin",
"weightedDrop": "",
"color": 7571864,
"dropMin": 3,
"dropMax": 8,
"growthTime": 2400,
"tier": 1,
"refinerOutput": 1,
"ingredientAmount": 32,
"powerPerStage": 4000,
"weigthedDropChance": 0,
"refinerAmount": 12,
"seedID": 19,
"seedReturn": 1,
"isSharp": true,
"modRequired": "ThermalFoundation",
"type": "crystal"
}
I had a similar instance in a creative world, Minecraft with 4 gigabytes of memory allocated, saying it ran out of memory. It locked up using MAtter Overdrive's shotgun's secondary. I'm wondering if MO has a memory leak..Updated to v0.1.3 but crashed to desktop twice and wouldn't load. Came here and noticed issues, so I downgraded to v0.1.2 and now that version won't load either. It's saying I don't have enough memory allocated. I've played this game before without issues. Let me know if you want crash reports or anything. Otherwise, FYI.
as for you, how much memory have you allocated, in the FTB launcher, to Minecraft? and 32 bit or 64 bit java?
Yes on crash report, this is odd behavior if you've played fine before.Updated to v0.1.3 but crashed to desktop twice and wouldn't load. Came here and noticed issues, so I downgraded to v0.1.2 and now that version won't load either. It's saying I don't have enough memory allocated. I've played this game before without issues. Let me know if you want crash reports or anything. Otherwise, FYI.
Hmm, very odd, will look into this.I had a similar instance in a creative world, Minecraft with 4 gigabytes of memory allocated, saying it ran out of memory. It locked up using MAtter Overdrive's shotgun's secondary. I'm wondering if MO has a memory leak..
Yes on crash report, this is odd behavior if you've played fine before.
That error is from not deleting your HQM progress.Here is the last Crash Report from trying to load v0.1.3, before changing Memory allocation. No crash reports are generated after reverting to v0.1.2, but it still won't load, as I mentioned above.
I tried loading my saved game and also creating a new world. Both fail to load because Minecraft runs out of memory at 3.5GB.
That error is from not deleting your HQM progress.