Mhh not sure, where can i find which version i have? I installed the raccomended one around a week agoo and the launcher said 0.0.8.1 on the list of pack on the left sideAre you on 0.0.8.1?
Mhh not sure, where can i find which version i have? I installed the raccomended one around a week agoo and the launcher said 0.0.8.1 on the list of pack on the left sideAre you on 0.0.8.1?
Ahh that's why. The fix for the Ender Tank crash is detailed here.Mhh not sure, where can i find which version i have? I installed the raccomended one around a week agoo and the launcher said 0.0.8.1 on the list of pack on the left side
Done everything, thanks fot the helpAhh that's why. The fix for the Ender Tank crash is detailed here.
Nah, if you implement the fix you don't need to disable Ender Storage =)Should now simply launch the game or better disable ender storage
Caigan while i love the bags and that you make for storage maybe instead of them wimp bags and since we end up with so much resources maybe looking into compact storage for the builder to make your own colored bags/chest which you can control the size of? Was watching a episode of MF3 with it and i was like god i wish i could have that much room instead of a golden bag of holding.
Caigan while i love the bags and that you make for storage maybe instead of them wimp bags and since we end up with so much resources maybe looking into compact storage for the builder to make your own colored bags/chest which you can control the size of? Was watching a episode of MF3 with it and i was like god i wish i could have that much room instead of a golden bag of holding.
I'm just saying while i think the modpack is perfect i think the storage mods that are in this pack seem to have been overused in packs so i'm just suggesting maybe try something new? I think ever mod has a chance to shine but never gets to because of the overused mods that are convenient instead of trying to research on how to use them.
Both of these are on my list to check out, due to cross compat, another one I'm looking into is Cart Fixes to fix a few issues with Steves Carts, but they won't be added until 0.1.1 at the earliest.
- OpenPeripheral - http://www.openmods.info/
- This is an add-on for ComputerCraft which can convert many blocks from all different mods into ComputerCraft peripherals.
- Importend for cross mod compatibility.
- Steves Addons - http://www.curse.com/mc-mods/minecraft/226067-steves-addons
- Makes your live with SFM easier.
I'm still very hesitant to add many more large mods, but I'll consider it. Looking at it, its a very small mod, so possibly.compact storage
Basically, most of the recipes are going to be disabled for Draconic Evolution. Ore gen, ore meteors, etc are disabled as well. Everything you can get, save for mob souls and whatever the Ender Dragon drops, can only be done through purchasing them in the Corporate Shop.I have been trying to follow as much as I can, but was wonder what direction you are going to go with that mod?
This is another 'maybe' one. I like it, and its not too big.One mod i love for aesthetic in my kitchen/pantry areas is http://www.minecraftforum.net/forum...orage-drawers-v1-5-0-v2-0-2-updated-may-22-15.
To boot, keep in mind AE1 was tons simpler to start with and use, and it even more-so overshadowed other storage methods with how quickly you could make and expand an AE Network. AE2 made it a bit more difficult but also added a lot more to it as well. =)Actually I must confess, TFB is the first pack I have ever done any Applied Energistics ... I can see why some folks make a bee line for it now
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Some things to keep in mind for everyone :
Right now, the issue with adding more mods is...its adding more mods. The size of the pack is fairly heavy, and each mod not only adds more load time, it also adds more things that can break with each update. So I need to tred careful, careful ground with each one I want to consider adding.
As much as I'd love to add everything and the kitchen sink, the bigger the modpack, the less folks that can play it, and the more problems I run into keeping everything going smoothly.
EDIT EDIT: By the way, @Caigan I've just had a Jengu drop sulfur (as well as the occasional Silex I've told you about). I know the Nether-based Lycanite's mobs (and maybe other mods' Nether mobs? I don't recall) drop sulfur, but that makes sense. Maybe there's something making Nether mobs drop sulfur rarely and Silex and Jengu (and likely others) are considered Nether-based for those purposes? That's the only thing I can think of.
So, I might not get all the end game quests for Draconic Evolution fun items in...cause I just spent 2 hours figuring out how to and implementing a temporary way to automate turning in Contracts.
Just break out your Handy Dandy EnderIO SAG Mill and....
Its hilarious. I was working on DE quests. Every time I spawned a Wyvern Pickaxe, it'd automatically recharge to full, which I didn't want. I was confused, till I wandered over to my EnderIO testing area and saw I had accidentally left the Wireless Charger hooked up to a Creative Energy Cell. I unhooked it, glanced over, saw the SAG Mill, and a little lightbulb popped up.That's gloriously ingenious.