OK, I just want to know if I'm crazy or not. I've spent 3 hours now running around trying to complete "Flora of the World" from the exploration chain under BOP. I've found the first few flowers already. For the life of me, I cannot find the Pink Daffodil, Dandelion Puff, Goldenrod, or the BOP version of Bluebells. Has anyone else encountered this problem? I'm playing on a hosted server and I'm just curious if this is specific to this environment, or if maybe the spawn chances of these flowers is different. I can probably just set up an automated flower patch, but was trying to do it through exploration, in the spirit of the quest chain.
Blaze is nice if it's not raining, wisp is good for general use to fly, but I find the short profile when you're on the ground quite annoying. If you want to use a Blaze, though, turn particles to Minimal for at least the time you're using it.Yeah, there are a LOT of biomes, and flowers spawn depending on what biome is which. I recommend just going out on a massive loot run (get a spectral key first!) and just ransack villages and structures, as well as get one of every sapling and plant you come across (at least hold it once, if nothing else). From there, you can only hope that you get the right biomes in your travels (oh, and kill a firebat so you can use flying morphs, I recommend a wisp; the hitbox is a touch large, but the particle effects aren't super-obnoxious and you don't loose hearts like a standard bat morph does). Honestly, after hours of exploring, I just spawned in a few of the flowers I couldn't find. Also, make all the BoP flower wreaths, or get the flowers you'll need to make them all.
Each of these spawn normally in a handful of biomes. I'm still working out ways to still make this questline viable so it can encourage more exploration.Has anyone else encountered this problem?
Yep, intended.And @Caigan in the Strong Magical seed bags, regen seeds are listed under the magical soul seeds.
Gendustry is updated a bunch of versions in 0.1.0 so hopefully that fixes whatever happened.We got a new crash/errorlog:
I'll make mention of it on my player.me and twitter, but the link will be posted here. I'm an hour or two away I hope from putting up the beta for folks.Caigan, did you say you were going to post a test pack here, or on your player.me site?
This is due to not implementing the Lycanites fix I mention here.I was playing for a good 20 minutes, then i killed a spider (not the first one i have killed) and my world became corrupt. I can join my world for about half a second but not fast enough for my world to render in. Crash-Log: http://pastebin.com/Dvh0FUks
Sure!Would you still want it submitted to your page?
0.1.0 may or may not have new worldgen stuff, but that just means you have to explore further out for them, and aren't required.Is 1.0 going to impact world gen or need a restart?
Delete colorpallete.html and colorpallete.json from minecraft\journeymap, and hit J and go into options and disable cave mode as well. =)Playing .0.0.8 and my mini-map has gone dark. No matter what I do it's dark. Anyone have any ideas? First time I've run into this, but I think I read about it on the FTB reddit, but I can't find it.
Hey Caigan, I found a bug, don't know what's going on exactly, but I went out exploring at night and was attacked by one of those water spirits from Lycanite's Mobs. As soon as the attack hit, the game crashed, and when I went to reload, the mob was still there, and immediately crashed my game again before I had time to do anything about it. Could be a bug in Lycanite's Mobs? But since it was in your pack, I thought I had better bring it to your attention.
Do you want the pastebin link? Or is this a thing I should send to the mod author?
Also, I love this pack! Can't wait to see more updates on it! I totally want to use it in a Let's Play when it's done!