Have you thought about adding Ancient Warfare 2 to the pack
I've considered it before, but figured it'd work better as a major mod in a second pack I have on the drawing board.
It is impossible to turn in the Natura bush quests (either of them). The bushes simply just aren't detected.
These ones are a pain to fix, as this is the second time I've tried fixing them. I think I know how to fix them this time, lets hope.
BOP Barley is impossible to find, as the Pasture biome no longer exists in 1.7.10 builds. There's no plans to readd the crop for 1.7.10
Oi, this I didn't know. I'll remove that task from the quest.
I've noticed recipes for Tainted Soil and Heat Sand were added. That's great because despite the quest's implication that they may be rare but exist, they actually don't spawn at all when Natura is configured not to override the Nether.
I've found them to spawn before, but perhaps thats changed? Oh well, its one reason I have the recipes there, cause while I did find them, it was after a looot of exploring.
You cannot craft crates with Red Power gem blocks. The gems themselves are ore dictionaried and work fine, but the blocks are not. It would be nice if recipes could be added for them.
Some of the blocks are, most aren't. I found this out myself too while playing. Will be fixed next version.
Also, the whole exploration quest set is a great idea in theory, but in practice it can be very difficult to find some of these items.
Agreed. I'm thinking over different ways to change the BoP questline for the next version.
tainted soil can also come from the division sigil sacrifice no?
I don't think Tainted Soil does, but Cursed Earth.
Another issue I've found: Ghostwood trees are *extremely* rare, due to a bug in the spawn code.
Yeah, a lot of this will get shifted, on the planning board for 0.0.8 is redoing the BoP quests.