Thaumcraft Questline is now written, barring a few crossmod things with Blood Magic and AE2, which will have to wait until those questlines are ready.
https://twitter.com/caigan/status/670768052556926977
Now I need to go through myself and do some testing, and work on the super much shorter quest fixes for Open Modular Turrets, update Botania questline a bit, and then return to rebalancing the Shop and Contracts.
No ETA yet, sorry!
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Hey caigan, i may have asked this earlier but any chance on getting a bees/forestry questline? its a cool looking mod but i dont know what im doing
This is one of the major questlines planned, nothing but Beeeeeees (and tree and butterfly breeding really).
Caigan.. it's possible get the Draconic evolution's Energy infuser? the faster way for me now is the wireless chager from ender IO.. but.. its take much time... and put more.. don't help... just get some like 10000 RF/t... thermal expansion's infuser... (ressonat) get max 5000 RF/t..
This is an update to Draconic Evolution, which I'll be updating the questline in a bit to offer it.
How and where to download?Post a link tothe modplease.
FTB Launcher : Download "Stable", Run, click Pack Codes and enter ILoveBlindBags . It will be added to the Third Party section.
Curse Voice : Install, run, click Minecraft, then search for Ferret, should be one of the only packs that shows up.
caigan the tesseract, wherever I go in the world, is not working so I need to deactivate and reactivate, has some way to solve this? =/
This is something I need to look into to see how to fix. Hopefully its just the mods needing updated.
16 rough shards are needed to get 1 piece of sand ... that is way way tooo little yield considering 16 shards is 3 harvests of 1 seed and that sand is a very common block
Good point, I'll lower this.
more of that kind of side uses would be great
This is something I'd like to do in the future, I agree.
hey caigan, can i suggest possibly adding the inventory pets mod?
This mod, if I remember, is a bit oddly balanced, but I"ll look into it.
I've just started the modpack, I've completed the Natural, Technology and Magic Research quests and now am not sure where to go, any tips?
The top row of quests are the only ones with actual questlines right now, so focus on those. Each one will bring you start to finish on one or more mods.
If you are short on materials, keep in mind part of the goal is to automate Production contracts, using the SAG Mill to turn them in. This can get you enough coins to buy materials in a pinch.
u can start with "magical flowers " which is botania (warning 1 early quest needs 14 diamound i think)
Yeah, this is going to get changed up a bit, but its good to note you can buy Diamond Ore in the Shop if you are short on Diamonds, its just a bit expensive.