Just sent in update 2.4.0, if all goes well, should be live in a day or so (server is already updated, so when the update goes live it will be ready, it is currently in sleep mode so nothing will tick on the server until someone logs on)
Update 2.4.0:
Updated Forge Version: 10.13.1.1236
Added Zombie Awareness
Added TFC Merchant Addon: http://terrafirmacraft.com/f/topic/7563-tfc-07913merchants-addon-for-tfc/ (anyone know of a good wagon/antique vehicle mod or coin mod to help enhance this?)
Added Smart Moving
Added Player API
Added Render Player API
Added Archimedes Ships (Air ships are disabled, they are to OP with no good way to make them balanced, when building a ship use the floater blocks as they will support it)
Removed Presence Footsteps (will be added back in when carpenter's blocks stops crashing it)
Updated Several Mods
Recipes now work for EA, and OC is closer to being working.
Lots of config tweaks and new features added!
Plans for future updates [in no particular order]:
Railcraft
[and since so many asked for it, but don't expect it anytime soon]...Gregtech
Industrialcraft 2
[Mod(s) to enhance/expand early game, gonna try and keep TFC more mid-game-ish, with the tech mods end game]
[any good doable/workable suggestion for new mod/tweak or community submission]
Big Thanks to the community on this update, scripting is a huge pain.
Enjoy, I will post when the update goes live.
Update 2.4.0:
Updated Forge Version: 10.13.1.1236
Added Zombie Awareness
Added TFC Merchant Addon: http://terrafirmacraft.com/f/topic/7563-tfc-07913merchants-addon-for-tfc/ (anyone know of a good wagon/antique vehicle mod or coin mod to help enhance this?)
Added Smart Moving
Added Player API
Added Render Player API
Added Archimedes Ships (Air ships are disabled, they are to OP with no good way to make them balanced, when building a ship use the floater blocks as they will support it)
Removed Presence Footsteps (will be added back in when carpenter's blocks stops crashing it)
Updated Several Mods
Recipes now work for EA, and OC is closer to being working.
Lots of config tweaks and new features added!
Plans for future updates [in no particular order]:
Railcraft
[and since so many asked for it, but don't expect it anytime soon]...Gregtech
Industrialcraft 2
[Mod(s) to enhance/expand early game, gonna try and keep TFC more mid-game-ish, with the tech mods end game]
[any good doable/workable suggestion for new mod/tweak or community submission]
Big Thanks to the community on this update, scripting is a huge pain.
Enjoy, I will post when the update goes live.