Cool thanks for that all fixed not getting the crashing now.
Another thing I was wondering out of interest, will technofirma craft ever have its minecraft version at v1.8 or above? I have a beast of a server and to have it balance the load out on 8 cores would make life good. I keep getting terrible lag when one or more players come on to the server.
If the answer is probably not, is there someone that could pm me or point me in the direction of how to update server side to the later version of minecraft manually.
Cool thanks for that all fixed not getting the crashing now.
Another thing I was wondering out of interest, will technofirma craft ever have its minecraft version at v1.8 or above? I have a beast of a server and to have it balance the load out on 8 cores would make life good. I keep getting terrible lag when one or more players come on to the server.
If the answer is probably not, is there someone that could pm me or point me in the direction of how to update server side to the later version of minecraft manually.
Has everyone been experiencing snow in winter?
is there a way to craft the solar trackers? They require nether quartz which I'm guessing is impossible to get.
Has everyone been experiencing snow in winter? I have travelled far and wide in every season and alas no snow or even a snowy area atop mountains. (by wide I mean plus minus 4000 north south east west). The weather is amazing though beautiful sky, storms and tornados even when they practically remove our town structures or set fire to our local forest which subsequently vanishes.
is there a way to craft the solar trackers? They require nether quartz which I'm guessing is impossible to get.
Hi! I LOVE this modpack, you've done so great with it!
Two things - a request and a question. I would like to echo others interest in a HQM quest book. I know you said you're looking at a wiki for information (is that active? if so, where?), but I find that HQM is ALSO great for adding goals to the game. Yes, I know, sandbox game, make yer own dang goals, etc. But I like it - it gave me SO much extra time in Ag Skies.
Question: I'm NOT trying to rush you (WHEREISITWHEREISITWHEREISIT), but I'm starting up a small server soon, and I'm wondering if I should wait for 2.6 or just go with 2.5.3. Can you give me a "soon" (1-3 weeks) or a "not soon" (1-3 months)? That would give me what I need to know to which to start with. If you don't think you can, that's cool too, I've been in that boat before.
Hmm... I guess I have a third thing... Do you think Applied Energistics would make its way into here, or does that not fit with your vision? I haven't used the newer versions, but I understand them to be harder than the easy-mode 1.6 version that I am familiar with, which should make them more in line.
Anyway, great work, love the mod pack, thank you so much for making it.
Oh, perfectly understandable on the AE front - just more curious what I should be looking towards for storage. Is there anything to make storage and crafting less cumbersome in this pack, or is that by design (I'm unfamiliar with a lot of these mods).
Surprised to see something more low-tech like Cogs of the Machine not be suggested for this pack before (or atleast not in this thread).
Computers and robots are neat, but don't really fit with the initial feel of TFC. Though its great to see people trying to make more advanced packs with TFC as a base.
I've always envisioned a sort of mixture between what TFC does and what Better Than Wolves does (Ofcourse these two mods aren't going to be compatible in a million years).
Perhaps throw in a bit of tinkers construct tool management (different parts) and Pam's Harvestcraft food variety and you'd have an awesome combination.
Looking forward to see where this pack goes!
As it stands, what kind of server would you recommend for a small group of players (3~6 at most) with how the pack current runs?