Suggesting recipes is a problem, since most stuff for early game is already in other ways in.
So to give a clear answer about it:
I think adding an other, very inefficient, recipe for dirt and remove the rot-mechanic would be best.
Because especially early game it's only messing up your limited storage you have and later game you don't really need it anymore while it only brings problem with other machines (like collecting stuff to make fruit-juice in forestry and such things).
In case of dirt-recipes, something along: 9 apples to make 1 dirt or 9 melons (so 81 slices of melons) to make 1~6 dirt. (once melons are on 10/10/10 in agricraft it's really easy to collect this amount).
So that people who're not that lucky with their biomes at least have a way to get additional dirt.
So to give a clear answer about it:
I think adding an other, very inefficient, recipe for dirt and remove the rot-mechanic would be best.
Because especially early game it's only messing up your limited storage you have and later game you don't really need it anymore while it only brings problem with other machines (like collecting stuff to make fruit-juice in forestry and such things).
In case of dirt-recipes, something along: 9 apples to make 1 dirt or 9 melons (so 81 slices of melons) to make 1~6 dirt. (once melons are on 10/10/10 in agricraft it's really easy to collect this amount).
So that people who're not that lucky with their biomes at least have a way to get additional dirt.