*cheers for the coming update*
About salpeter/niter:
It's for preparation to the ressource-seeds (redstone seeds, iron seed and so). NEI tells me that it only grows on "Mutagenic Soil" which needs Phyto-Gro to craft and all three Phyto-Gro recipes needs niter/salpeter.
Found already 2 niter in the rubble piles, and a single niter - using the best recipe for Phyto-Gro - can make around 3 stacks of mutagenic soil. But at the moment it's alot of RNG from the rubble piles (no desert near and none of the blaze-likes which drops niter in my biomes)
Two more things I noticed while playing:
- The "adventurer backpack" is kinda a troll reward from rubble-piles at the moment. (it's the backpack from forestry that does nothing unless you write into it's config which items it's allowed to accept).
Not that much a problem, with all the good things you get out of them, a few troll rewards are not bad. Just this one is evil "Yay a bag! ... Can't put anything inside *sniff*" *smirks evilly*
Second thing:
- The smeltery crafting:
I like the recipes for the controller, drain and so. They make the smeltery really an difficult crafting but it really feels like you achieved something when you finished one of these parts.
The problem I see are with "Seared Brick", "Seared Glass" and "Seared Window". The balance between these three recipes is quiet of. Besides the steel-scaffolding seared Brick needs 4 Steel-ingots while the Seared Window only takes 4 glass.
So - besides the bottom of the smeltery which need to be bricks - there would never be a reason to craft the bricks or glass. (unless you really have no sand at all, but then once you have the crusher you can make your own sand)
Seen on the quiet expensive - early game seen - recipes for controller, drain, the casting table/basin and faucet. I wonder if the blocks which are only meant to expand the smeltery shouldn't be on the level of the seared windows.
Alone the steel scafollding makes it around 8 steel ingots per 6 blocks for the smeltery, which makes expanding it already expensive.
So instead of additional steel-ingots beside the steel scaffolding another use for seared bricks would be better I think.
Like:
- Seared bricks: Steel scaffolding + 4 seared bricks
- Seared glass: Steel scaffolding + 2 glass + 2 seared bricks
- Seared window: Steel scaffolding + 3 glass + 1 Seared brick
or something along these lines.
About salpeter/niter:
It's for preparation to the ressource-seeds (redstone seeds, iron seed and so). NEI tells me that it only grows on "Mutagenic Soil" which needs Phyto-Gro to craft and all three Phyto-Gro recipes needs niter/salpeter.
Found already 2 niter in the rubble piles, and a single niter - using the best recipe for Phyto-Gro - can make around 3 stacks of mutagenic soil. But at the moment it's alot of RNG from the rubble piles (no desert near and none of the blaze-likes which drops niter in my biomes)
Two more things I noticed while playing:
- The "adventurer backpack" is kinda a troll reward from rubble-piles at the moment. (it's the backpack from forestry that does nothing unless you write into it's config which items it's allowed to accept).
Not that much a problem, with all the good things you get out of them, a few troll rewards are not bad. Just this one is evil "Yay a bag! ... Can't put anything inside *sniff*" *smirks evilly*
Second thing:
- The smeltery crafting:
I like the recipes for the controller, drain and so. They make the smeltery really an difficult crafting but it really feels like you achieved something when you finished one of these parts.
The problem I see are with "Seared Brick", "Seared Glass" and "Seared Window". The balance between these three recipes is quiet of. Besides the steel-scaffolding seared Brick needs 4 Steel-ingots while the Seared Window only takes 4 glass.
So - besides the bottom of the smeltery which need to be bricks - there would never be a reason to craft the bricks or glass. (unless you really have no sand at all, but then once you have the crusher you can make your own sand)
Seen on the quiet expensive - early game seen - recipes for controller, drain, the casting table/basin and faucet. I wonder if the blocks which are only meant to expand the smeltery shouldn't be on the level of the seared windows.
Alone the steel scafollding makes it around 8 steel ingots per 6 blocks for the smeltery, which makes expanding it already expensive.
So instead of additional steel-ingots beside the steel scaffolding another use for seared bricks would be better I think.
Like:
- Seared bricks: Steel scaffolding + 4 seared bricks
- Seared glass: Steel scaffolding + 2 glass + 2 seared bricks
- Seared window: Steel scaffolding + 3 glass + 1 Seared brick
or something along these lines.