I got four crashes with NEI. Here's a link to them, since posting four crashlogs is too long for the forum to handle http://pastebin.com/14LipY0n
Do you have an altar nearby with sufficient altar power? It needs it.
Do you have an altar with sufficient power nearby? Are you throwing the items in in the correct order (left to right in NEI)?
See if you can lookup the recipe for the oak drawers, that's what I was looking up when I crashed most recently. Typically anything I look up that uses wood crashes me. Since you are mid-game have you tried fishing? I am only getting raw fish, no live ones and I've even tried fishing under water just in case it was somehow thinking they were hitting the ground.
The cauldron does? I didn't think it needed altar power... Well, it looks like it's close enough. 13 total blocks from the closest center block of my altar, and it's a little off to the side so it should be in range. Plus, setting my spinning wheel in a mirrored position shows it's getting altar power, so I can only assume the cauldron is getting it.
Yeah, I'm careful about the order, mandrake, then nugget, then chalk. It just sits there, though.
I mean, I just toss it in and the stuff I'm trying to make is supposed to pop out, right?
From what I can seem to find try and get your altar up past 2800 for the golden chalk.
Edit* Maybe only over 2000
Did rock hives spawn in .65? I just found one around Y-30 in .71 but I never noticed them in .65
No that is a feature added by a mod...gives block details of whatever block you click on with a stick in your handHi, Has anyone witness a bug where left clicking on anything with a stick brings up blockname [cracked sand] and metadata etc. Is this a bug or have i just pressed something wrong?!?! haha
Everybody, please, let's not carry this on - I'd rather we got along.
Don't forget the rocky bees. They still spawn if you're willing to do a bit of digging.I have found a water hive and a meadows hive in 0.71. In ocean biomes. Elsewhere it's only modest hives that I have seen.
Sure thing - go into /config/enderzoo/ and edit the EnderZoo.cfg file - look for this line and edit it to false:
That'll do the trick.
- B:direWolfEnabled=true to B:direWolfEnabled=false
Seems like pipes aren't going to work as a solution in the smeltery. I'm using an emerald pipe to pump molten metal from a seared drain into an ingot cast. Apparently the pipe is subtracting a teeny bit of liquids on each transaction (for lack of a better word), meaning the last ingot cast is never quite full, despite feeding it nothing but raw ores.
For instance: I smelted roughly a stack of iron ore, followed by about 20 aluminum ore, followed by 4 gold ore.
In each case, the ingot cast sat there partially full until I broke it and set it back in place for the next metal.
Is there a reliable mid-game way to do this? I haven't touched Mekanism yet - I'm completely ignorant about it.
You can make a simple repeating clock once you have redstone with an hourglass and a few pieces of redstone.Seems like pipes aren't going to work as a solution in the smeltery. I'm using an emerald pipe to pump molten metal from a seared drain into an ingot cast. Apparently the pipe is subtracting a teeny bit of liquids on each transaction (for lack of a better word), meaning the last ingot cast is never quite full, despite feeding it nothing but raw ores.
For instance: I smelted roughly a stack of iron ore, followed by about 20 aluminum ore, followed by 4 gold ore.
In each case, the ingot cast sat there partially full until I broke it and set it back in place for the next metal.
Is there a reliable mid-game way to do this? I haven't touched Mekanism yet - I'm completely ignorant about it.
Don't forget the rocky bees. They still spawn if you're willing to do a bit of digging.
He 'bit' you pretty softly. It might not be helpful for you to get taught a lesson (ie. search for things yourself) but it's pretty helpful for everyone else who constantly answers questions for people who don't know how or simply refuse to use 'search'. As far as any attitude you may have perceived in his post, yes he could have been gentle but speaking for myself, my patience is worn pretty thin just seeing how many repeat posts there are in this thread let alone actually replying lol, if I'd answered your question I probably wouldn't have been as soft as he. I get it, but... @_@;
It's tiring. >_<
Seems like pipes aren't going to work as a solution in the smeltery. I'm using an emerald pipe to pump molten metal from a seared drain into an ingot cast. Apparently the pipe is subtracting a teeny bit of liquids on each transaction (for lack of a better word), meaning the last ingot cast is never quite full, despite feeding it nothing but raw ores.
For instance: I smelted roughly a stack of iron ore, followed by about 20 aluminum ore, followed by 4 gold ore.
In each case, the ingot cast sat there partially full until I broke it and set it back in place for the next metal.
Is there a reliable mid-game way to do this? I haven't touched Mekanism yet - I'm completely ignorant about it.
You can make a simple repeating clock once you have redstone with an hourglass and a few pieces of redstone.
Other than that it is manual. And yes, it can be annoying if you are trying to make a massive amount of ore.
Awesome fair enough! ThanksNo that is a feature added by a mod...gives block details of whatever block you click on with a stick in your hand
I believe the problem is from having more than one type of molten metal in the smeltery at a time. If you only put one type of ore into the smeltery, or use the right amount of ore to create alloys so there isn't any leftover of either metal, then you shouldn't have an issue.Seems like pipes aren't going to work as a solution in the smeltery. I'm using an emerald pipe to pump molten metal from a seared drain into an ingot cast. Apparently the pipe is subtracting a teeny bit of liquids on each transaction (for lack of a better word), meaning the last ingot cast is never quite full, despite feeding it nothing but raw ores.
For instance: I smelted roughly a stack of iron ore, followed by about 20 aluminum ore, followed by 4 gold ore.
In each case, the ingot cast sat there partially full until I broke it and set it back in place for the next metal.
Is there a reliable mid-game way to do this? I haven't touched Mekanism yet - I'm completely ignorant about it.