after update my server from 0.6.5 to 0.7.1, remove Enchiridion 2, confirm the remove stuff (/fml confirm) the server never start...
Anyone ever seen a creeper jockey on a spider ?
Use autoeject fluids on the crucible with the block next to it, instead of ladle.
Sorry I wasn't able to answer - just got back from a wedding... I do have additional arguments in there (because of some other modpacks nuking my computer's performance). I will try it again to see if that helps out.Do you have any Additional JVM Arguments set in FTB Advanced Options? Try clearing them. (http://forum.feed-the-beast.com/thr...gic-progression-ores.59301/page-4#post-871723, http://forum.feed-the-beast.com/thr...gic-progression-ores.59301/page-5#post-871785)
Pretty much. It's only one ingot though.Do I have to waste Ardite on an Ardite pickaxe to mine Cobalt to make Manyullyn?
Is there anything i have to do to get the Thaumcraft obeslisks to show up? I can't seem to find any. Do I just need to go to far away to unexplored chunks?
Also, my world wouldn't load at all until I deleted my HQM data in the save Just crashed to desktop after telling it to load and saying yes about the missing chisel stuff.
There's a creative obelisk spawner in NEI, however it doesn't come with a sinister node, so you'll need to stick a sinister node in there between the pedestal and actual obelisk.I have explored 30+ new worlds and I was told to use a Sinister Loadstone to hunt for them. So I tried using it to search the last few worlds, and I have located a few totems and plain Sinister nodes, but no Obelisks. You can try and set the option for retrogen in the Thaumcraft config to true for Structures. However for me it didn't work, or at least 15,000+ blocks in multiple directions. Sorry I can't help any more than that. But that is what I have been doing All day now. I didn't want to start a new game/Thaumcraft unless I new there was at least one, because that is the one thing I haven't done in that mod.
Here's the million dollar question, how do Obelisks work? I mean, say I find one and try a worldedit/mcedit it into my world. Would it work?
Pretty much. It's only one ingot though.
How so? I see I need a block of Manyullyn to make both a Cobalt seed and an Ardite seed, so that means I need at least 18 Ardite and 18 Cobalt before I get unlimited amounts from Essence?
Right, so the difference between 18 and 19 isn't much. =)How so? I see I need a block of Manyullyn to make both a Cobalt seed and an Ardite seed, so that means I need at least 18 Ardite and 18 Cobalt before I get unlimited amounts from Essence?
You have to "waste" only one single ingot to make a pick head, and then you can mine cobalt to make manyullyn. That's how it's only one ingot.
Right, so the difference between 18 and 19 isn't much. =)
I personally had plenty of ardite so it wasn't an issue for me. but I'm sure it might be different for others. Of course I hope you don't get my luck with emerald ore. I spent over 20 hours of mining in the nether before I found my first and only emerald ore block. That is 20 hours after finding every other ore. I wasn't a happy person that week.
Fair enough - thanks for explaining. I hope I can find more Ardite, it always seems to hide on me!
Yeah, I totally hear ya. It's happened to me in other modpacks. But I hope it doesn't ruin your day to tell you I walked around for less that 5 minutes before finding every ore in that quest, including both emerald and diamond. In fact, I had the hardest time finding the single block of Ardite, it was tucked in a very tight place. One tip I've learned over time - "moody" lighting and Ardite Ore do NOT mix well. I turned my lighting up to 100% and finally found the Ardite hiding like the cowardly block that it usually is. LOL Which only leaves Cobalt and Sulfur...
Good grief, I just was looking at Cobalt and Ardite seed recipes and I see I need to run the Railcraft steel ingots thru the Blast furnace AGAIN to turn them into "Refined Steel"? Here's what I think of that:
And I also realized it isn't 18, its 27 each of Ardite and Cobalt since each seed also requires a block of itself in addition to a block of Manyullyn...
Hey all. I have been playing this pack for a while now, and I just decided to update to version 0.71. I went around and broke all of my crops that needed to be planted on new land (according to the changelog) and I created a backup of my world. I went and relaunched the pack with the update applied and loaded my world. All of my quests were screwed up. I used the HQM Edit OP book to restore any quests that I had completed but I noticed some bizarre "broken" quests that would not complete and update. The book said to shift-click on the quest to complete it... which I did for a while... and eventually I even tried grabbing the items in the world without the quest prompting me to see what would happen. Nothing seemed to work. This isn't that big of a deal to me, but they are worth some reputation points that I would like restored. Does anyone know of a solution yet? Should I just revert to 0.65 and restore my backup?
Here is a picture of the quest screen if this helps anyone...
View attachment 16084