Hoppers work just fine...Is there a way to automate the seeds analysis? The analyser inventory isn't attainable by pipes but I've a lot of "undefined" seeds to discover... please help XD
Hoppers work just fine...Is there a way to automate the seeds analysis? The analyser inventory isn't attainable by pipes but I've a lot of "undefined" seeds to discover... please help XD
Works! thanksHoppers work just fine...
That is weird. Perhaps it has something to do with worlds being upgraded from a previous version. I haven't tried starting a new world and see if they work then. I do know that i started my current world in 0.8.2 of regrowth and they were finicky already but not as bad as when i upgraded to 0.8.3. Currently the lumberjacks pick up a axe like they should but when they reach the tree they just hang there indefinitely.Okay. I'm going to ask you because I'm stumped. (This is the last bug I want to fix before I pack my bags from BC development, as it's a pretty critical one)
I started up a new Regrowth 0.8.3 world, set up a Lumberjack robot to chop down trees, set up an oak tree, gave it a Thaumium axe, told it to work. It cut down the tree properly. I set up a Miner robot to mine some ores, and gave it a Thaumium pickaxe. It worked.
My question is: how do I reproduce this strange "robots can't mine anything" bug that I've heard so often here?
That is weird. Perhaps it has something to do with worlds being upgraded from a previous version. I haven't tried starting a new world and see if they work then. I do know that i started my current world in 0.8.2 of regrowth and they were finicky already but not as bad as when i upgraded to 0.8.3. Currently the lumberjacks pick up a axe like they should but when they reach the tree they just hang there indefinitely.
I reinstalled BC 7.1.12 and my lumberjack is doing the mambo up against a tree log right now. I could zip up my Regrowth folder and put it on Dropbox if you like. PM me if you're interested in going that route.Okay. I'm going to ask you because I'm stumped. (This is the last bug I want to fix before I pack my bags from BC development, as it's a pretty critical one)
I started up a new Regrowth 0.8.3 world, set up a Lumberjack robot to chop down trees, set up an oak tree, gave it a Thaumium axe, told it to work. It cut down the tree properly. I set up a Miner robot to mine some ores, and gave it a Thaumium pickaxe. It worked.
My question is: how do I reproduce this strange "robots can't mine anything" bug that I've heard so often here?
Are they being completely deleted or are they turning invisible?My little brother is having a issue with carpenter's pressure plates on my server. He places two down and they disappear between between one log in and the next. The server resets during that time. I don't know if that is part of it or not. He decorates the pressure plates with marble.
We are running regrowth 0.8.2.
Not using optifine, never really was much for that mod or altering mod packs in general. They aren't invisible though. They are just gone.Are they being completely deleted or are they turning invisible?
If they are being deleted, try editing forge.cfg and change both removeErroringEntities and removeErroringTileEntities to false. I had problems with my Railcraft World Anchors constantly getting deleted, and this fixed that for me.
If they are just turning invisible, then are you using Optifine? The only time I've ever had things go invisible was when using Optifine.
By default in a new forge install, those two entries are false; I'm not sure why they were changed by thephoenixlodge.Not using optifine, never really was much for that mod or altering mod packs in general. They aren't invisible though. They are just gone.
I might have to try those two cfg changes. Are there any possible issues that might arise from changing them?
Probably due to this bug tpl reported a couple weeks ago. It's an issue with mariculture tanks, which glitch out the world when placed in either drawers or barrels.Actually I have, it's to do with too many Storage Drawers in one place. I tried setting up my AE2 drawer network as I had back in my season 1 LP and got the same glitch. So sadly I had to abandon that and use more Storage busses with JABBA like DSU's